Skyrim Special Edition
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opparco

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About this mod

ModifyFaceGen (mfg) command fix. This is the SKSE64 plugin.

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Permissions and credits
Changelogs
# opparco mfg Command for SSE

ModifyFaceGen (mfg) command fix

## Prerequisites

- SKSE64 2.0.20 or 2.2.3 or 2.2.6

## How to use

mfg c
mfg clear
mfg r
mfg reset


Clear the actor expression/phoneme/modifier.

mfg e [type] [strength]
mfg expression [type] [strength]


Set the actor expression's strength.

mfg p [type] [strength]
mfg phoneme [type] [strength]


Set the actor phoneme's strength.

mfg m [type] [strength]
mfg modifier [type] [strength]


Set the actor modifier's strength.

mfg save [filename]

Save the actor expression/phoneme/modifier to filename.txt as batch file.

mfg d

Search all .esm/.esp files containing the current baseID (24 bit).

mfg f

forcibly write the expression set by Actor.SetExpressionOverride.

## Examples

mfg c
mfg e 8 80
mfg p 11 50
mfg m 10 50


## Console Hotkeys

Assign a hotkey to any command. batch and alias are also enabled.

Setting file:
data/SKSE/Plugins/console_hotkeys.txt

Setting examples:
55 = tfc 1# NUM*
181 = tm# NUM/


## Credits

console.swf from MfgConsole 1.0

Mfg Console
https://www.nexusmods.com/skyrim/mods/44596/?

## ChangeLog

v0.2.6
- SKSE64 2.2.6 (game version 1.6.1170)
v0.2.3-1.6.640
- SKSE64 2.2.3 (game version 1.6.640)
v0.2.3
- solved the problem that facial animations does not play well.
v0.2.2
- SKSE64 2.0.20
v0.2.1
- SKSE64 2.0.17
v0.2.0
- SKSE64 2.0.16
v0.1.9
- SKSE64 2.0.15
v0.1.8
- SKSE64 2.0.12
v0.1.7
- SKSE64 2.0.11
v0.1.6
- SKSE64 2.0.10
v0.1.5
- SKSE64 2.0.9
v0.1.4
- mfg f
forcibly write the expression set by Actor.SetExpressionOverride.
- MfgConsoleFunc.pex
provide Papyrus functions compatible with Mfg Fix.
v0.1.3
- SKSE64 2.0.8

## Author

opparco