Though this is a great addition as the area is in need of more ways to get to Windstad there is an issue. With the AE update, the ferry house on the east side of the water (not Solitude side), the building sits on top of the Saints and Seducers camp site. Was still able to get the journal, but the table sits in the decking and a fish rack blocks the door to the building. Otherwise, this mod works as intended. The only other thing is that when I use ferry, my companions stay behind. They don't attempt to path to me, I have to teleport them to my location.
Every time I've had Windstad Mine in my load order, I've thought something like this would be the perfect mod to go with it. Thank you so much for this one. It's really nice, and plays well with Solitude Docks Updated as well (as far as I can tell).
I've been looking for something like this for a while, but since I have like a thousand mods on my original Skyrim, I haven't wanted to switch to special edition. Would you consider making a version for regular/original skyrim?
I have incorrect face color with Mirpal and Akin Yanibi Mirpal. Just change them to Argonians or something. I replaced navmesh of conflicting mods with navmesh from this mod. Follower has no problem with bridge, does not use ferry. Good mod.
I like this. It is nice to have a natural way to get to Solitude from Windstad Manor. I will have to test it in my game to see if it has any conflicts with other mods affecting Windstad. If there are no problems I will definitely endorse. Keep up the good work!
10 comments
Just change them to Argonians or something.
I replaced navmesh of conflicting mods with navmesh from this mod.
Follower has no problem with bridge, does not use ferry.
Good mod.
I will have to test it in my game to see if it has any conflicts with other mods affecting Windstad. If there are no problems I will definitely endorse.
Keep up the good work!
The file structure is not regular. Where do i put the meshes and textures?