Man can you help? My game isn't spawn army in whiterun when civil war, only two or three, very sad, how to force to spawn all the 50 npcs? I've set on game but isn't work. And man is possible to port to skypatcher? Can I try, don't promisse will work, but first handle of npcs isn't spawning.
Don't know why but some npcs get randomly attacked by hold guards when there is a raid, depending on what faction I chose, they don't attack otherwise, for example if there's an Imperial raid on Riften and I chose stormcloaks, the guards attack Ingun, Maven etc
I did the battle of Whiterun, but I didn't see that many soldiers inside, and outside there were only like 3 imperial soldiers beside myself and Rikke. I'm unsure. It's possible that the mod is working fine but it didn't look like the first picture here at all.
Is it possible to edit (somehow) the number of the NPCs before I install the mod (and tweak the MCM)? I mean, I want to edit the 'default settings' before I install the mod. Because, if I spend time (doing something) the NPCs already are placed and sometimes I have results I don't want (like some of those NPCs attacking a nearby bandits camp and killing them, and I want myself to involve in that camp).
I'm talking about edit the mod myself (in xEdit) to change the global variables (Min/Max) of the NPCs default numbers. Which are those global variables (their 'names' in the mod, when I'll open it in xEdit)?
I posted on the original Crowded page, but I think the mod would be great to use for modded areas, like Beyond Reach and such. A lot of modded cities seem really bare. If you know how the mod works this could be a great companion mod
You don’t even need to make a separate mod for that. If you are good with xedit you can just remove the Tamriel condition from story branch manager mode for crowded streets. If you aren’t familiar with it I already did this in my list and can upload a patch in a day or two.
My mod on the other hand I am going to keep as Skyrim only because I don’t think it makes sense to have civil war battles occurring in other provinces.
+1 for a Beyond Reach patch. I'm still learning Xedit, and I think I know how to do what you described, but a patch would still be super cool in case I mess up
Brb, bout to install this, do the War, and make a mint selling off all the fallen soldier gear I can find by selling it off to the smiths so I can meet Nazeem in the Cloud District lol
Is this mod compatible with mods that alter the Stormcloak and Imperial soldiers? I guess this mod just uses the templates to spawn in additional fighters?
You’re exactly right. Same as Crowded Streets if you have any npc appearance overhauls, nordwarua’s armors, etc they will be applied to these soldiers as well.
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I've set on game but isn't work.
And man is possible to port to skypatcher? Can I try, don't promisse will work, but first handle of npcs isn't spawning.
I mean, I want to edit the 'default settings' before I install the mod. Because, if I spend time (doing something) the NPCs already are placed and sometimes I have results I don't want (like some of those NPCs attacking a nearby bandits camp and killing them, and I want myself to involve in that camp).
I'm talking about edit the mod myself (in xEdit) to change the global variables (Min/Max) of the NPCs default numbers.
Which are those global variables (their 'names' in the mod, when I'll open it in xEdit)?
My mod on the other hand I am going to keep as Skyrim only because I don’t think it makes sense to have civil war battles occurring in other provinces.