Yeah so it was due to grass raster or whatnot caused by no grass in object mod and some lux/jk patches I just removed no grass in object mod and never got problems after that (no grass in object mod needed a grass cache or whatever I think)
Thank you for this mod. I was about ready to remove Wyrmstooth from my load order when my grass pre-caching got stuck in a CTD loop for Wyrmstooth worldspace cells. With this fix, I was finally able to complete the cache generation.
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