This page was last updated on 17 July 2025, 5:24AM
Changelogs
Version 3.0
Fix for weird reflective surfaces for CS users.
Version 2.8
Increased the reflectiveness of the metals
Version 2.7
Update for a few maps that were somehow skipped. Download the update file and merge/overwrite the main file if you're on v2.6.
Changed the enchanting table material to wood.
Version 2.6
Reworked the glossiness to make metals more shiny and eliminate compression artifacts. I suggest to use 1.0 glossiness (enb default values) under [ComplexMaterial] for ENB users.
Version 2.5
Fixed broken textures due to recent changes in both ENB and CS.
Only the optimized texture size is supported now since it performs much better with minimum quality lost.
Version 2.4
Fixed some metal parts becomes really dark on 2.3
Version 2.3b
Updated the complex material mesh with the latest ParallaxGen.