Skyrim Special Edition

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lifestorock and jackstarr

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lifestorock

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2567 comments

  1. lifestorock
    lifestorock
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    IMPORTANT:

    I will release a new mod page that will contain compatibility patches and optional add-on files for SIC (the old HLE version still works and should be available from the file archive in the meantime).

    In order to save your made MCM settings, you will need to install FISSES. It is a soft requirement. If it is not present in your mod setup the option will be missing from the MCM.


    Installation:

    I recommend to use Mod Organizer 2 or Vortex for downloading and installing mods. Both shouldn't have any problems with the large file size of the new texture packs. Download  and install the main file AND one of the two texture packs.


    Compatibility:

    It is no problem to use the original mods by 4thUnknown alongside SIC v7.

    User Comments:


    This thread is for explicit questions about this particular mod. We are
    willing to give a lot of support to our users, but we are not
    responsible for every user's mod load order nor do we give support for
    all kinds of mods.
  2. lifestorock
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  3. lifestorock
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    Common Problem:
    • Do you have a value of 0 on all AI slider?
    • Do you have passive AI ingame?
    • Does the MCM not store AI slider values between savegames?

    You installed this outdated patch on top of SIC v7. Remove it and revert to a savegame prior installing SIC v7.

  4. SasukeUchiha501
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    Is this mod adding tiny spiders that spawn when I loot an egg sac? I can't figure out which mod is adding it and it's soooo annoying.
    1. Duckminh0310
      Duckminh0310
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      it is
  5. Arragorn6767
    Arragorn6767
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    I cant find the side for Installation. if i click the link it cant found it
  6. Oyhuria
    Oyhuria
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    anyone that has this mod is having problems with tower of mzark too or is just me? buttons simply won't work
  7. izzyknowz
    izzyknowz
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    Can someone please tell me what to do with these puzzle cubes?
    1. Geralt1977
      Geralt1977
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      +1
    2. ElDiabloCubano
      ElDiabloCubano
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      +1
  8. LuaValdenTear
    LuaValdenTear
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    Incase anyone want to use FISSES, FISSES on nexus only supports for 1.6.640, this is the updated version to 1.6.1170
    Credit goes to jimbo7566 on FISSES comment section
  9. Geralt1977
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    I have been using this mod for a long time and there are too many wolves.
    Every time I FT to Riverwood, I am fed up with the wolves and the NPC's starting to fight.
    Is there any way to remove the wolves?
    (I have disabled additional spawn in MCM)
  10. Vanya769
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    Hello, i have 1 issue its Bristlebacks have no animations and stay frozen. Sometimes they teleport around trying imitate combat but yeah. Do i need to install something or i have to delete some vanilla animations or whatever pls help! Forgot to add im on Skyrim SE.
  11. FortheLastone66
    FortheLastone66
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    is it safe uninstalling mid game?
  12. Dasha117
    Dasha117
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    Anyone else who upgraded to skyrim 1170 having issues with this mod? specifically passive AI for me.

    Note I did narrow it down to this mod. can easily enable/disable just this one mod and have all the AI go passive. had the same version (7.0.2) previously. only difference now is game getting upgraded to 1170 and suddenly it broke for me

    Edit: after some debugging I have the issues in the pinned common problem

    • Do you have passive AI ingame?
    • Does the MCM not store AI slider values between savegames?
    However, I have no patches or anything. just this 1 mod, enable/disabling shows the issue. however.. I was able to fix it by updating the header in the esp to the new 1.71. this alone seemed to fix it. for those who have the same issue and want this fix, just open the mod in creation kit and press save. it will fix auto update to 1.71 and fix it for you. note that a new game is required after making this change
  13. monkeyangst
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    Couple of the dudes in SIC have facetint files but no meshes. 006b2ffe and 006b2fff.