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This mod changes the nifs of Water Effects Brightness and Reflection Fix by wSkeever such that they still get a bit of brightness at night, which is relevant for certain weathers like Azurite Weathers II.

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This mod changes the nifs of Water Effects Brightness and Reflection Fix by wSkeever such that they still get a bit of brightness at night, which is relevant for certain weathers like Azurite Weathers II.

wSkeever fixed the brightness by making the effects react completely to lighting, which includes effect lighting, which some weather mods, like Azurite Weathers, use for artistic purposes, and can be very dark at night. That means that the effects appear black at night, more like smoke than water. I manually went through all nifs in Nifskope and changed the lighting influence from 0 (=255) to 235, which means it is a bit less influenced by effect lighting and a bit more by general brightness, which in this case means that its a bit brighter at night.

If you use Dyndolod I also recommend Bright Waterfall Fix for ENB plus the Dyndolod Fix from the files, but overwrite it with this mod and delete/hide the file "textures\effects\gradients\gradsteamthin.dds" because it makes the steam of the bottom of waterfalls black, too.

Special thanks to DrJacopo who explained the issue to me and told me what to do to fix it. Also thanks to wSkeever for the original mod and
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