This mod changes the nifs of Water Effects Brightness and Reflection Fix by wSkeever such that they still get a bit of brightness at night, which is relevant for certain weathers like Azurite Weathers II.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Water Effects Brightness and Reflection Fix by wSkeever
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
Initial Release
This mod changes the nifs of Water Effects Brightness and Reflection Fix by wSkeever such that they still get a bit of brightness at night, which is relevant for certain weathers like Azurite Weathers II.
wSkeever fixed the brightness by making the effects react completely to lighting, which includes effect lighting, which some weather mods, like Azurite Weathers, use for artistic purposes, and can be very dark at night. That means that the effects appear black at night, more like smoke than water. I manually went through all nifs in Nifskope and changed the lighting influence from 0 (=255) to 235, which means it is a bit less influenced by effect lighting and a bit more by general brightness, which in this case means that its a bit brighter at night.
If you use Dyndolod I also recommend Bright Waterfall Fix for ENB plus the Dyndolod Fix from the files, but overwrite it with this mod and delete/hide the file "textures\effects\gradients\gradsteamthin.dds" because it makes the steam of the bottom of waterfalls black, too.
Special thanks to DrJacopo who explained the issue to me and told me what to do to fix it. Also thanks to wSkeever for the original mod and open permissions.