COMPATIBLE WITHOUT PATCH An Abstract Skyrim - The Gates Of Whiterun does not need a patch Blubbos Whiterun does not need a patch Dawn Of Skyrim does not need a patch JK Skyrim does not need a patch Vargr - A Whiterun Overhaul does not need a patch Warbirds Whiterun Metropolis does not need a patch Whiterun Overhaul does not need a patch Whiterun has walls redone does not need a patch
COMPATIBLE WITH PATCH Fortified Whiterun does need a patch (in files) JK Whiterun Outskirts does need a patch (in files) Whiterun Has Walls does need a patch (in files)
NOT COMPATIBLE Civil War Refugees (Patch WIP) Ryns Whiterun City Limits (Patch WIP) Whiterun Valley - Hold Expansion (Patch WIP)
COMBO PATCHES The combo patch for... DoS and JK AIO does not need a patch
Version 1.4 Update information:
Spoiler:
Show
In order to allow compatibility for JK Whiterun Outskirts Mod, I have had to rename the main plugin.
Now, it is called Kojaks Whiterun Market.esp
I understand this will cause some people issues in existing save games, so you have two choices.
Simply rename the plugin to its old name OR update the header/master requirement.
Updating the headers is the best way to move forward, you can do it in either wrye bash, or SSEDIT.
In your MO2/SSEDIT executable, add the following lines to the arguments
-IKnowwhatImDoing -AllowMasterFilesEdit
You need to load whiterunmarket.esp and Kojaks Whiterun Market.esp (and any tertiary patches that required these files), then change the master requirement in those files, from the old plugin name to the new plugin name.
This will not affect anything in your existing patches under the hood, its simply a cosmetic thing.
The new Kojaks Whiterun Market for JKs Whiterun Outskirts patch requires the new name, same for the updated Landscape terrain patch.
There is one Navigation door link error that crops up when using the JK patch, related to the door at the owls perch inn, and it can be safely ignored.
Not compatible with Whiterun has walls redone as it says on patches. Most of the tents glitching/blending with ground. Using Eldergleam list and experiencing this.
First of all, I love your mod. Everyone should. Additions that don't overwhelm but are overwhelmingly useful. Thanks x3000. 🙏 That said, is the cell record for the inn supposed to have no XLCN or 'location' data? And, is that related to getting only the 'rested' bonus even if you rented for the night?
I'd appreciate your help. I, and surely many others, have grown attached to your wonderful mod already. I can't play without it. Talos guide you. 🤘
Hello! I really liked your mod, thank you for making it! Though rn i am getting this from dyndolod. any fix?
Warning: File not found Meshes\kelretu\clutter\minescaffoldfreeropetile02.nif. Used by Kojaks Whiterun Market.esp k747Rope02 [STAT:44015A7F]
edit; found missing nif file here Kelretu's Modders Resources, the Rope Set file. dont know what to do with it so i just copied the nif into the path given by dyndolod
edit: also getting these from dyndolod:
Error: File not found scripts\af_timedlightswitch.pex Kojaks Whiterun Market.esp k747WhiterunMarketLightsControl [REFR:4301654F] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 3,-5)
Error: File not found scripts\automaticlightswitchscript.pex Kojaks Whiterun Market.esp k747WhiterunMarketTLC [REFR:43015A83] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 3,-2)
Error: File not found scripts\timedlightswitch.pex Kojaks Whiterun Market.esp [REFR:43009BC1] (places MarketLight [LIGH:43009BBF] in GRUP Cell Temporary Children of WhiterunMarket [CELL:000095FD] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-2))
Error: File not found scripts\timedlightswitch.pex Kojaks Whiterun Market.esp [REFR:43009BC3] (places MarketLight [LIGH:43009BBF] in GRUP Cell Temporary Children of WhiterunMarket [CELL:000095FD] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-2))
Error: File not found scripts\timedlightswitch.pex Kojaks Whiterun Market.esp [REFR:43009C00] (places MarketLight [LIGH:43009BBF] in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-2))
Error: File not found scripts\timedlightswitch.pex Kojaks Whiterun Market.esp [REFR:4300B819] (places MarketLight [LIGH:43009BBF] in GRUP Cell Temporary Children of [CELL:0000965A] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-5))
Error: File not found scripts\timedlightswitch.pex Kojaks Whiterun Market.esp [REFR:43010AD0] (places MarketLight [LIGH:43009BBF] in GRUP Cell Temporary Children of [CELL:0000965A] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-5))
Error: File not found scripts\timedlightswitch.pex Kojaks Whiterun Market.esp [REFR:43013293] (places MarketLight [LIGH:43009BBF] in GRUP Cell Temporary Children of [CELL:0000965A] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-5))
221 comments
PATCHES
COMPATIBLE WITHOUT PATCH
An Abstract Skyrim - The Gates Of Whiterun does not need a patch
Blubbos Whiterun does not need a patch
Dawn Of Skyrim does not need a patch
JK Skyrim does not need a patch
Vargr - A Whiterun Overhaul does not need a patch
Warbirds Whiterun Metropolis does not need a patch
Whiterun Overhaul does not need a patch
Whiterun has walls redone does not need a patch
COMPATIBLE WITH PATCH
Fortified Whiterun does need a patch (in files)
JK Whiterun Outskirts does need a patch (in files)
Whiterun Has Walls does need a patch (in files)
NOT COMPATIBLE
Civil War Refugees (Patch WIP)
Ryns Whiterun City Limits (Patch WIP)
Whiterun Valley - Hold Expansion (Patch WIP)
COMBO PATCHES
The combo patch for...
DoS and JK AIO does not need a patch
Version 1.4 Update information:
In order to allow compatibility for JK Whiterun Outskirts Mod, I have had to rename the main plugin.
Now, it is called Kojaks Whiterun Market.esp
I understand this will cause some people issues in existing save games, so you have two choices.
Simply rename the plugin to its old name OR update the header/master requirement.
Updating the headers is the best way to move forward, you can do it in either wrye bash, or SSEDIT.
In your MO2/SSEDIT executable, add the following lines to the arguments
-IKnowwhatImDoing -AllowMasterFilesEdit
You need to load whiterunmarket.esp and Kojaks Whiterun Market.esp (and any tertiary patches that required these files), then change the master requirement in those files, from the old plugin name to the new plugin name.
This will not affect anything in your existing patches under the hood, its simply a cosmetic thing.
The new Kojaks Whiterun Market for JKs Whiterun Outskirts patch requires the new name, same for the updated Landscape terrain patch.
There is one Navigation door link error that crops up when using the JK patch, related to the door at the owls perch inn, and it can be safely ignored.
First of all, I love your mod. Everyone should. Additions that don't overwhelm but are overwhelmingly useful. Thanks x3000. 🙏
That said, is the cell record for the inn supposed to have no XLCN or 'location' data? And, is that related to getting only the 'rested' bonus even if you rented for the night?
I'd appreciate your help. I, and surely many others, have grown attached to your wonderful mod already. I can't play without it.
Talos guide you. 🤘
You rocks! Yes. Plurals. 🤘
edit; found missing nif file here Kelretu's Modders Resources, the Rope Set file. dont know what to do with it so i just copied the nif into the path given by dyndolod
edit: also getting these from dyndolod: