About this mod

I've created a set of my best weapon mods.
The set already consists of 2 parts and will be constantly increasing.
Track the mod to know when the new part comes out.

Requirements
Permissions and credits
Translations
  • German
Changelogs
Donations
A lot of people have asked me to make a set of my weapons from all my mods. But for now, I've added what I like best to the set. 

I have rebalanced all weapons, so at any stage of the game you can create something special in the forge.

Since I rebalanced the weapons, the characteristics that are written on the mod pages will not match what will be in this set!

Update Part 2

The standalone version is an extension of my large set of weapons 

All the weapons that you will see below have been reworked in terms of characteristics and also changed the textures reflection and so on that made the models much more beautiful than you could see them in my single mods.

Most weapons received their one-handed and two-handed versions.



Version 2.0-2.2.1 includes the following mods:
Stats: Bastard  2-handed: 
Weight:    19;
Damage:18;
Value:    120;

Craft: 
Ingot Iron =3;
Leather Strips=3;
IngotSteel=4;

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Stats: Deer Antlers sword  1-handed: 
Weight: 8;
Damage:9;
Value:    80;

Craft: 
Ingot Iron =1;
Leather Strips=1;
IngotOrichalcum=2;

Stats: Deer Antlers sword  2-handed: 
Weight: 14;
Damage:      14;
Value:    100; 

Craft: 
Ingot Iron =2;
Leather Strips=2;
IngotOrichalcum=4;


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Stats:  Dragon Slayer Sword 1-handed: 
Weight:   6;
Damage:       10;
Value:     90;


Craft: 
Sky Forge:

Steel Sword=1;
Leather Strips=2;
Ingot Steel =2;



Stats:  Dragon Slayer Sword2-handed: 
Weight:    10;
Damage:   20;
Value: 120;


Craft: 
Sky Forge:
Steel Great Sword=1;
Leather Strips=3;
Ingot Steel =2;

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Stats: Flowering Katana  1-handed: 
Weight:        10;
Damage:14;
Value:    800;


Craft: 
Leather Strips=2;
Ingot Ebony=2;



Stats: Flowering Katana  2-handed: 
Weight: 18;
Damage:      23;
Value:    1770; 


Craft: 
Leather Strips=4;
Ingot Ebony=5;

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  • Gold Katana - It has both two-handed and one-handed versions.
Stats: Gold Katana  1-handed: 
Weight:        10;
Damage:12;
Value:    340;


Craft: 
Ingot Quicksilver = 1;
Ingot Moonstone=2;
Ingot Iron=1;
Leather Strips=2;



Stats: Gold Katana  2-handed: 
Weight: 15;
Damage:      23;
Value:    540; 


Craft: 
Ingot Quicksilver = 1;
Ingot Moonstone=2;
Ingot Iron=3;
Leather Strips=4;
Picture:
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Stats: Great Rune Sword  
Weight:        16;
Damage:20;
Value:    410;

Craft: 
Ingot Dwarven = 2;
Ingot Steel=3;
Ingot Iron=2;
Leather Strips=4;
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Stats: Gold Katana  1-handed: 
Weight:        9;
Damage:10;
Value:    340;


Craft: 
Ingot Iron=1;
Ingot Orichalcum=2;
Leather Strips=1;



Stats: Gold Katana  2-handed: 
Weight: 15;
Damage:      18;
Value:   130; 


Craft: 
Ingot Iron=3;
Ingot Orichalcum=3;
Leather Strips=4;

Picture:
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  • Knight Sword  - It has both two-handed and one-handed versions.
Stats: Knight Sword  1-handed: 
Weight:        12;
Damage:11;
Value:    140;


Craft: 
Sky Forge:

Steel Sword=1;
Leather Strips=2;
Ingot Steel =2;



Stats: Knight Sword  2-handed: 
Weight: 17;
Damage:      22;
Value:   170; 


Craft: 
Sky Forge:

Steel Great Sword=1;
Leather Strips=5;
Ingot Steel =5;

Picture:
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  • Magical Sword  - 2 versions With flickering runes and without runes.
Stats: Magical Sword  2-handed: 
Weight:        20;
Damage:23;
Value:    1570;


Craft: 
Leather Strips=3;
Ingot Ebony =5;

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Stats: Necromancer's Battle Axe  2-handed: 
Weight:        26;
Damage:22;
Value:    670;


Craft: 
Leather Strips=4;
Ingot Iron =3;

Ingot Moonstone=2;
Ingot QuickSilver=1;

Picture:
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Stats: Sea Nightmare

 
 2-handed: 
Weight:        10;
Damage:22;
Value:    1566;


Craft: 
Leather Strips=3;
Ingot Ebony =4;
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Version 1.0-1.9 (Part-1) includes the following mods:



For the future
Next goal is to create a SPID patch for Part-1.       Done!       Spid Patch for Part-1 Click
Next goal is to create a SPID patch for Part-2.       Done!       Spid Patch for Part-2 Click

Installation:


  • Install through any mod manager.

If you don't use the mod manager unzip arichive at this address: SteamLibrary\steamapps\common\SkyrimSpecialEdition\Data


Deletion:

  • Delete it with the mod manager.

 If you installed the mod manually follow the following settings, go to this path and delete the following folders:  SteamLibrary\steamapps\common\Skyrim Special Edition\Data\meshes\weapons 
 
and delete this folder   volodavkaa_Weapons_pack

Then follow this path SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Textures\weapons
and delete this folder volodavkaa_Weapons_pack

And lastly, remove the plug-in that is located:    SteamLibrary\steamapps\common\Skyrim Special Edition\Data  delete P_Volodavkaa_Weapons_Pack




Thank you all for approving my mods.