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pokedragonmon

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pokedragonmon

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35 comments

  1. TK04
    TK04
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    is only for anniversary? because in special the plugin is checked, but ingame there's nothing, even with console command there is no book to learn or spell
    1. TK04
      TK04
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      the apple of immortality mod and the ancient spell pack is working fine
    2. pokedragonmon
      pokedragonmon
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      It should work in all versions. I made this mod with the same creation kit version as the apples of immortality and the ancient spell pack. In fact, this mod is supposed to be the less buggy version of the ancient spell pack.
    3. TK04
      TK04
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      i tried both divinity and immortality versions, and still have the same problem
    4. TK04
      TK04
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      i don't know if this help, but i just tested your jjk spells mod, and the only that don't work aswell is the gojo ct, the others worked fine
    5. TK04
      TK04
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      i just found a fix, the backported extended esl support mod make it load
    6. pokedragonmon
      pokedragonmon
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      oh nice, I didn't think there would be conflicts with older versions since I was using the old creation kit version to make it. Good to know BEES makes it work.
  2. TZekros
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    boy i swear when i read the "summons an avatar of conquest" my mind just jumpscared me with "STAND UP FOR MY ARRIVAL, WORM." 🤣🤣🤣
    1. pokedragonmon
      pokedragonmon
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      ah yes, she's just as lonely, maybe summon her once in a while?
  3. parmenidesX
    parmenidesX
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    Thank you for the update! LOOT reporting out-of-range formIDs for ESL-flag again - needed to renumber 3 records with xEdit to fix.

    Btw, I just noticed your 11/9/2024 comment in the description release notes about "No Regen Delay". You should take a look at Game Settings Override - it lets you change those settings and any others you want to change as well. My override text file contains over 200 settings changes. I was able to remove many mods that made smaller separate settings changes.

    Also btw: all that's required to allow crafting the Apple of Immortality at a cooking pot is to change the crafting station to CraftingCookpot in the recipe. Seems more immersive than using a tanning rack.

    Still one of my favorite mods! Thank you for continuing to improve this.
    1. pokedragonmon
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      Haha thanks for the heads up, I'll check those things out especially that game settings override mod.
      Yeah, probably better for the apple of immortality for the cookpot. I'll upload a new version later.
  4. silverchaos500
    silverchaos500
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    Your description never mentioned where I can get the spell tome of every spells. Are these spells available in College of Winterhold?

    And if these spells are meant to be in my stash automatically after installing the mod, they're not in mine.
    1. pokedragonmon
      pokedragonmon
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      Adds 18 overpowered and probably unbalanced spells and powers to the game which can be crafted in the tanning rack for easy access
    2. silverchaos500
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      Thank you.
  5. openzmindz
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    Are the cost of these spells high? And are they all Master level since they're overpowered?
    1. pokedragonmon
      pokedragonmon
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      yea they have a high cost and they are master level since I made this mod with the player character at 1000 magicka in mind.

      Note: -but there are ways to reduce spell cost to 0 with enchantments in the base game
      -you can also learn master level spells at any point in the game as long as you have the spell book so no need to worry about learning the spells
    2. openzmindz
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      Ah ok. Thanks for that info :)
  6. CptHunk
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    Dismantle and cleave? looks like the dragonborn stole sukunas CT
    1. pokedragonmon
      pokedragonmon
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      dragonborn v sukuna. who would win?

      Dragonborn: *uses Elder Scroll to send Akaviri sorcerer Sukuna to an alternate universe to be reborn in Heian era Japan
      Sukuna: "My apologies, I had no idea you were capable of going that far, Dragonborn."
  7. ThePopulous
    ThePopulous
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    I have never had so much fun with magic, and I did have a blast... I can't possibly pick a favorite, but it is fun to toss a bandit off a castle wall...

    Thank you for this, Endorsed and your 8th kudo given.
    1. pokedragonmon
      pokedragonmon
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      thanks, glad you're enjoying the mod
  8. Cypher001
    Cypher001
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    does this work with AE? V.1.611 ish?
    1. pokedragonmon
      pokedragonmon
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      it should work with any version since everything in this mod came from vanilla skyrim
  9. LPSai
    LPSai
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    Nice work and thanks for this!

    There is a small bug in the "Aedric Death Orb" Spell: Playing with a controller/gamepad the rumble doesn't stop until the spell is exchanged with something else.
    1. pokedragonmon
      pokedragonmon
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      Thanks.
      Sorry, I don't use a controller or gamepad so I'm not exactly sure what could be causing that constant rumble and how to fix it. 
    2. LPSai
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      My guess is that the spell has a continuous "damage per magicka" attribute and not "only costs x magica to use", I hope you can understand what I mean :D
      the rumble behaves like "sparks" or "flames" but doesn't end after fired up
    3. pokedragonmon
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      yeah that makes sense. I checked again and the vampire lord spell I based death orb on had a 1 second duration as part of it's spell data while mine was on 0.
      I'll upload it as an optional file for now and hopefully it fixed it

      Edit: only install one file; the optional file is a complete version just with the death orb changes
    4. LPSai
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      Thanks for the fix but unfortunately it didn't work. I also tried to change some values in xEdit but without luck.
      I really don't understand why this spell has this behavior, but it's not a big deal and the other spells are also fun to play.

      Thanks for your time and support!
    5. pokedragonmon
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      Alright, thanks for trying out the mod either way.
  10. Avokh32
    Avokh32
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    🤓 The Aedra are all dead, really. So shouldn't the spells be underpowered instead of overpowered  🤓
    1. ThePopulous
      ThePopulous
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      I don't know, but long debated.  After the creation of Mundus, some Aedra returned to Aetherius, while others were unable to do so either died, became the Earthbones, the laws of nature, or lived as Aedra. In this way the Aedra became the antecedents of all races on Nirn. However, alternative accounts exist which claim that the progenitors of mortal races are not descended from the Aedra, but instead come from another world or worlds altogether.

      So, what do you think Dead, other, lived on in one form or another?
    2. pokedragonmon
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      I'm pretty sure Magnus is still alive when he escaped Mundus and fled to Aetherius, and he must be powerful to be known as the god of magic. He might also be among the last of the Aedra