Could you maybe help me please? I've been trying for a couple days now to get the preset like the pictures, but for some reason it's just not coming out right. I have all the required mods installed, but no matter what I try all I get is this:
Hello! Sorry for the super late response, are you applying the preset on a wood elf by any chance? If that's the case, it's the reason it looks weird since I made the preset on an imperial.
Actually, I never tried it on wood elf, or dark elf for that matter. The image is the result of selecting Imperial female, then loading the preset. I tried Nord and Breton as well, with the exact same result. I don't think it has anything to do with my modlist, but I'm open to any and all possibilities.
Sorry for the delayed response, just got my computer back from the repair shop. Here is my load order: Address Library for SKSE Plugins SKSE64 Bodyslide/Outfit Studio RaceMenu Expressive Facegen Morphs SE Expressive Facial Animation -Female Edition- CBBE Bijin Skin-CBBE High Poly Head SE Even More Makeup by Koralina (ESL) Female Makeup Suite - Face - RaceMenu Overlays of Eyeliner EyeShadow Contours and Highlights - Special Edition Kala's Eyes KS Hairdos - HDT-SMP Faster HDT-SMP FNIS SE Nemesis Engine XP32MSSE Charlie Morningstar Preset JContainers SE ConsoleUtilSSE NG PapyrusUtil SE - Modders Scripting Utility Functions SMP-NPC crash fix Just Fangs From BVFE - Modder's Resource SkyUI
Ok, the load order seems fine except for high poly head. I think it should be loaded before expressive facegen morphs, so try doing it and tell me if it gets fixed.
Just tried it, as far as I can tell there's no change. I just noticed that the description for Expressive Facegen says that it doesn't work with meshes like HPH, so perhaps that has some connection.
Edit: So removing/disabling the Expressive mods had absolutely no effect. Starting new games and everything.
I have both in my load order but if I recall correctly High Poly Head has a compatibility patch for expressive face morphs. Try reinstalling HPH, maybe you missed the patches. It should be unrelated but try using an Alternate Start mod. The vanilla starting sequence is really buggy for modded setups, but as I said the connection is weak since it bugs out mods that add scripts and not simple models.
Still not quite right, but a sight better than I started with. Seems like the only issue left to deal with is the makeup/coloring, particularly on her nose. It says the makeup is applied, but apparently it's just nonexistent.
Ok, the head is right now. The texture on the nose might be a thing related to skee ini, a.k.a racemenu ini. Change the resolution to a higher one (2048 is 2k, which is fine mostly) and it should be visible.
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https://drive.google.com/file/d/1U_p74icUhSrPMPrU894OF-DGtwPDwyh5/view?usp=sharing
If there are any suggestions you can give me, I'm all ears. Thank you.
Address Library for SKSE Plugins
SKSE64
Bodyslide/Outfit Studio
RaceMenu
Expressive Facegen Morphs SE
Expressive Facial Animation -Female Edition-
CBBE
Bijin Skin-CBBE
High Poly Head SE
Even More Makeup by Koralina (ESL)
Female Makeup Suite - Face - RaceMenu Overlays of Eyeliner EyeShadow Contours and Highlights - Special Edition
Kala's Eyes
KS Hairdos - HDT-SMP
Faster HDT-SMP
FNIS SE
Nemesis Engine
XP32MSSE
Charlie Morningstar Preset
JContainers SE
ConsoleUtilSSE NG
PapyrusUtil SE - Modders Scripting Utility Functions
SMP-NPC crash fix
Just Fangs From BVFE - Modder's Resource
SkyUI
Edit: So removing/disabling the Expressive mods had absolutely no effect. Starting new games and everything.
It should be unrelated but try using an Alternate Start mod. The vanilla starting sequence is really buggy for modded setups, but as I said the connection is weak since it bugs out mods that add scripts and not simple models.
https://drive.google.com/file/d/19YTQAiEnyoSkta_u7U8YMH7qRJQ_lCvf/view?usp=sharing
Still not quite right, but a sight better than I started with. Seems like the only issue left to deal with is the makeup/coloring, particularly on her nose. It says the makeup is applied, but apparently it's just nonexistent.