This page was last updated on 14 July 2024, 10:33PM
Changelogs
Version 1.2
Additional cleanup: -Both versions: NPCs now belong to a faction for the shack, with all of the loot belonging to that faction as well. (except when in the destroyed state) -Both versions: Campfire light sources now cast shadows. -Both versions: AI sandbox range expanded -"Observer" version: Removed 2/3 of the triggers as I figured out how to streamline the evolution process better. -"Observer" version: Progress timer stripped out completely, and checks added to only progress repairs if Dezirri is alive. -"Observer" version: Progression triggers now automatically get disabled once you've reached the final stage of the rebuild.
Version 1.1
-Moved to FOMOD installation. -Default timer extended to 50 days for shack destruction. -Can now choose default "Timed" version, or an alternative "Observer" version. -"Observer" version forces you to visit the shack, and when you next visit a major city the next stage triggers. -Door texture options, and CC Fishing patch, moved to fomod.