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Sandman53

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About this mod

An auto potion system with effect hotkeys!

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SKSE64 2.0.7 Alpha - http://skse.silverlock.org/
SkyUI 5.1 - https://www.nexusmods.com/skyrimspecialedition/mods/12604
JContainers 4.1.2 - https://github.com/ryobg/JContainers/releases

Swift Potion Reborn is an auto potion system. When your Health/Magicka/Stamina reaches a level that you define as too low, a potion/food item will be used. A delay system will prevent potions from being used rapidly in sucession. Effect hotkeys allow you to bind an effect to a single key and use any potion that has that effect. Here is a list of the current features:

- All Potions Will Be Used
The system will keep track of all potions without negative effects. This includes potions created by the user. There is currently no limit as to how many potions/food/poisons the system can store. Note that a potion with multiple effects will fall under multiple categories (I.E. A Potion with Resist Fire and Restore Health can be used with effect)

- Food
The system has the option of using food to supplement your potion use. You can also use food via effect hotkeys

- Configurable Interface - SkyUI
An interface has been designed to let your customize the system to it's fullest. You have control over every aspect in the automatic use of potions, and effects through hotkeys

- Potion/Poison Hotkeys
20 Hotkeys have been made available to bind any effect to a hotkey. When you use these hotkeys a potion of the appropriate magnitude (best or worst) will be used that has the bound effect

- Auto Use Delay
You now have control over each effects delay. You also have a seperate delay for food. This will allow you to use food faster, and potions slower.
I want to put in a thanks for Chesko for originally getting me started on this mod. His auto potion system was an inspiration for me to expand upon.

Simply activate the mod and run the game! It's still pretty seamless and the potion system will start working right away.
The hotkey system will only register the effects of potions/food/poisons that you have already picked up. So if you don't see an effect listed it is because you have not had a potion with that effect in your inventory since the system was installed.
The SkyUI menu will have many options when it comes to the details of potion use and potion hotkeys.

To upgrade simply load up the new mod and go into the MCM menu. Click uninstall and exit the menu and wait a few seconds. Go back into the MCM menu and select initialize. Please note this will reset your effect list.

To access the configuration menu Open up the Main Menu and go to Mod Configuration -> Swift Potion. You will now see a few new menus. Each one should be pretty self explanatory, and every option has info text associated to it. The Auto Potion System and Hotkey system each have their own menu now.

If you want to uninstall this mod, please make sure that you select the Uninstall option from the Swift Potion MCM General Options menu. Once it says that mod has been uninstalled you can safely disable it. If you do not do this, the potion data that Swift Potions stores will remain.

silvericed/Rado3 - Without JContainers this wouldn't have been possible
Chesko - Swift Potion gave me motivation to expand the idea
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