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borokoshow

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borokoshow

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24 comments

  1. borokoshow
    borokoshow
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    Thanks for the interest in this little mod! I'm aiming for a bit more realism with these changes, but keeping it simple, hope you enjoy! Feel free to give feedback.

    Since the main files .esp all have the same name, you can swap mid game if you change your mind about the the carry weight capacity chosen without issues.

    v1.2: Added Vendor Distribution using Skypatcher!

    Please endorse if you're enjoying so far!
  2. seeloganrun
    seeloganrun
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    The description page says that this is not compatible with Detailed NPCs - Bandoliers Bags and Pouches for NPCs (SPID). Is there another way to get them into the inventory of npcs?
    1. borokoshow
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    2. gneech
      gneech
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      I was just coming here to ask this, thanks! :)
  3. GFauxPas
    GFauxPas
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    This is nice. Any chance you can upload a version that makes the bandoliers have no carry weight boost enchantment on them? So that they do nothing but are enchantable?
  4. MabusGaming
    MabusGaming
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    So glad I found this mod.. playing survival, and I like the immersion of having pouches and stuff, but the carry weight was ridiculous lol, using the super nerfed version now.
    1. borokoshow
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      Thanks!
    2. ssuamier
      ssuamier
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      Just my very personal IMO: Found the pulling down quite strange and unimmersive (even when compared with reality backpacks).
      So thank you very much for the skypatcher variant that allows me to easily adjust the values to my liking.
  5. Primaris82
    Primaris82
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    EPIC!!
    1. borokoshow
      borokoshow
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      cheers!
  6. blalbab
    blalbab
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    Why shouldnt they give warmth? Have you ever been hiking in real life with backpacks and/or pouches? They definitely heat you up and make you sweat.
    1. borokoshow
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      They don't heat significantly. And also help ruin the game cold mechanics.
  7. kahrnivor
    kahrnivor
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    How did you manage this? I have a bunch of stuff in Immersive Armors that shouldn't give warmth (such as earrings) but do and I can't see what you did to remove it.
    1. borokoshow
      borokoshow
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      I don't remember exactly lol
      I guess I removed some keywords. You can compare my mod with the original to see the changes.
  8. hoskope
    hoskope
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    Have you thought doing all changes by Skypatcher? Thanks, really needed immersion mod.
  9. AlinaFaas
    AlinaFaas
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    1. borokoshow
      borokoshow
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      Maybe, I didn't test it but Bandoliers Lite has the same .esp name as the original Bandolier mod.
    2. phantompally76
      phantompally76
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      I can confirm this mod works with Bandolier Lite. However, the limited pouch choices in Lite look stupid together. The side pouches clip right inside the rear box pouches. Classic Bandolier is a better option despite the crafting menu clutter.
  10. thefullbug
    thefullbug
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    Don't know why, but I tried the nerfed version and the super nerfed, and my values didn't change.  Loaded after main mod and tried before, no change.
    1. borokoshow
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      You have another mod related to bandoliers loading after mine, check the right pane in MO2, or check in SSEdit
  11. rknowj
    rknowj
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    Thank you! 10hrs in I realized how op the og carry weight is
  12. CloudAndProud13
    CloudAndProud13
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    Hello, would you be able to implement similar changes to this mod over here: https://www.nexusmods.com/skyrimspecialedition/mods/33625 ?
    It prevents a conflict with some male body mods, without requiring said mod, and without I believe introducing any problems for people who don't use said mod. I believe your mod and the above mod conflict?

    Thank you for your work, I really appreciate the consistency changes.
    1. borokoshow
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      Added versions including naked body workaround under Misc. Files. Can't test it though.
    2. CloudAndProud13
      CloudAndProud13
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      Thank you! ^-^