In the combat section, "revert" does not do what it says on the tin. If I'm in third person, and I draw a weapon and then sheath the weapon, it "reverts" to first person. That's not reverting; that's bloody annoying.
I don't understand what I'm doing here. I wanna be in third person sheathed but first person unsheathed. I switch to first person when I draw weapon but I do not switch back when sheathed. It works the other way around
Just want to say that this mod solved a big problem for me. I was using the guide that turn the game into an Isometric RPG but the indoor camera was a mess, so having your mod switching from 3rd person to 1st saved me a BIG headache. While I'm not particularly happy to play in 1st person, it still way better than being unable to do anything as the lods disappear lmao
when i talked in 3rd person and change the camera to 1st person then exit the dialogue in 1st person, my camera position change to the vanilla camera position not my smoothcam preset,
This is exactly what I needed. I luv watching my cool character in 3rd person but I prefer to play the combat in 1st person, so this was the perfect solution. Bummer that it doesn't work with respawn mods, though,
I really like this mod. Does exactly what I need it to do.
Unfortunately the mod stopped working whilst using it with the Lorerim Wabbajack list.
It was working fine until I died. I have a feeling it has something to do with the respawn mod the list uses: https://www.nexusmods.com/skyrimspecialedition/mods/69267, I suspect that something causes the mod to deactivate on death and the reactivation trigger never happens because the respawn mod bypases it (total guess based on reading comments here and my experience with the mod).
I wouldn't expect you to fix the mod so it flawlessly works with a massive list like Lorerim, however, would it be possible to have a toggle in the options menu to switch the mod on/off so it can be reset in cases like these (if my theory is correct that is)?
66 comments
Edit: turn on invert and revert at the same time
Thank you!
Unfortunately the mod stopped working whilst using it with the Lorerim Wabbajack list.
It was working fine until I died. I have a feeling it has something to do with the respawn mod the list uses: https://www.nexusmods.com/skyrimspecialedition/mods/69267, I suspect that something causes the mod to deactivate on death and the reactivation trigger never happens because the respawn mod bypases it (total guess based on reading comments here and my experience with the mod).
I wouldn't expect you to fix the mod so it flawlessly works with a massive list like Lorerim, however, would it be possible to have a toggle in the options menu to switch the mod on/off so it can be reset in cases like these (if my theory is correct that is)?