I have one armor where I can't get a conversion for both Gender for my Bodyslides, so I wanna remove that particular NPC. Question is can I just edit the File located in NPC/SKYOutfit - Citizens/ .esl ? I just read your description and figured it out. Great Mod
Sometimes this could happen with big load orders or if the game doesn't have time to load it correctly (skyrim just works™). There is no problem with distribution in this mod, all ID's are correct, so I don't know why else this could happen. I can only recommend "resurrect" NPC's with console.
Lovely work, thank you. Would be good to have a list of just the newly added mods when you update. Or some way of pointing out what has been added. Just so users don't have to go through the entire list to be sure they have everything.
this isn't a criticism of you. but damn, that's alot of mods to download to set up this mod. my lazy ass can't bring myseld to do it. i know you can't just use their textures as the original authors should get their rightful download count and endorsement. i just wish nexus had a better system in place for compilation mods
Of course! That's why I did all of this. from description: "As usuall, just make sure you're have required (or only which you want) mods." This distribution will work with only one mod from requirements. Thanks to SkyPatcher.
19 comments
I have one armor where I can't get a conversion for both Gender for my Bodyslides, so I wanna remove that particular NPC. Question is can I just edit the File located in NPC/SKYOutfit - Citizens/ .esl ?I just read your description and figured it out. Great ModThere is no problem with distribution in this mod, all ID's are correct, so I don't know why else this could happen.
I can only recommend "resurrect" NPC's with console.
If I don't want use a particular armour set (Colovian Prince), will it create issues, or simply default the NPC back to their original armour?
If you don't have some mod, my mod wouldn't touch NPC with that armor, NPC will have default outfit, no issues.
Would be good to have a list of just the newly added mods when you update. Or some way of pointing out what has been added. Just so users don't have to go through the entire list to be sure they have everything.
PS. Your English is great :)
P.S. <3
Absolutely agree, but it is what it is :)
This approach is good in its modularity, but it also has its problems during installation. Balance :)