"This mod combines several ESP-FE/ESLs into one awesome forsworn overhaul"
I downloaded the requirements but I just want to use your esl flagged esp. But it's telling me it's missing a master of 'Armor of the old gods'. Can you just forward the references from that and delete it as a master? So that yours is a standalone esp/esl just needing the meshes/textures. Please :)
"Armor of the Old Gods.esp" is also flagged as ESL. All of the required mods are ESL. So there shouldn't be any harm in just loading them before my mod.
In the meantime, I'll see about making new Armor Addon records that point at Artistop's mesh paths. That would then only require the meshes/textures.
If you open it in the creation kit and just duplicate all the necessary records (plus make sure your duplicates point to your duplicates). Then you should be able to open it in xedit, delete the records it depends on from the other esp and then clean masters. Ten minutes work :)
No worries, thanks very much for putting this mod together!
7 comments
"This mod combines several ESP-FE/ESLs into one awesome forsworn overhaul"
I downloaded the requirements but I just want to use your esl flagged esp. But it's telling me it's missing a master of 'Armor of the old gods'. Can you just forward the references from that and delete it as a master? So that yours is a standalone esp/esl just needing the meshes/textures. Please :)
"Armor of the Old Gods.esp" is also flagged as ESL. All of the required mods are ESL. So there shouldn't be any harm in just loading them before my mod.
In the meantime, I'll see about making new Armor Addon records that point at Artistop's mesh paths. That would then only require the meshes/textures.
No worries, thanks very much for putting this mod together!