Going through tweaking the perk tree to fit my play a bit better. Noticed several texts leftover unchanged from the Pyromancy mod. Frost King makes references to Demon King still, several instances where the word should be "frost" but is "fire" for example fire resistance being changed.
Just sharing so you know about 'em when doing any updates.
Endorsed but just in case you didn't know, some spells still have fire named instead of ice. Example:
Power Fuel Cryomancy(30): You can release your inner cold. Grants you the "Power Fuel Cryomancy". When activated your fire spells do 20% more damage for 60 seconds but you take 20% more damage from every other source. (Cost: 200 Magicka).
Also, and it could just be me, but some of the costs seem extreme. Like above costing 200 or Lord of White increasing my ice damage by only 35% but increases the cost by nearly 2x. That's not counting the previous perks which increases the cost even more. Perks like that don't seem worth it.
This is still good to use but it's not quite at a finished/polished state.
Hello everyone. Thank you so much for your mod, I really enjoy using it! I have just tried to modify the file in xEdit according to the instructions. The result is that I can remove and save the ESL without any problems. After closing xEdit and trying to mark the file as ESL again, xEdit does not allow me to save the file as ESL. It would be a really good idea if you could just release a patch for this. Otherwise you're knowingly messing up the savegames of people who like to use your mod.
The concept of your mod is great for cryo-mancy and Im excited to try it out , however I'm getting the error in loot with having too many form id's for an esl. Also ,I think it would be better if "you" fix your mod and re-upload ,as some are not as skilled as others when it comes to that, and it really isnt their responsibility to do so.
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Just sharing so you know about 'em when doing any updates.
- Power Fuel Cryomancy(30): You can release your inner cold. Grants you the "Power Fuel Cryomancy". When activated your fire spells do 20% more damage for 60 seconds but you take 20% more damage from every other source. (Cost: 200 Magicka).
Also, and it could just be me, but some of the costs seem extreme. Like above costing 200 or Lord of White increasing my ice damage by only 35% but increases the cost by nearly 2x. That's not counting the previous perks which increases the cost even more. Perks like that don't seem worth it.This is still good to use but it's not quite at a finished/polished state.