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BecomingNplus1

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BecomingNplus1

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23 comments

  1. BecomingNplus1
    BecomingNplus1
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    Detailed NPCs is my suite of mods that equips various items to NPCs relevant to their roles (e.g., guards, mercenaries, farmers, etc.). As a result, Detailed NPCs enhances storytelling through small visual cues that provide insights (even clues!) to all the wonderful (and not so wonderful!) NPCs in game. Many of my mods can be used together to create layers of meaning.
  2. hoangdai94
    hoangdai94
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    @
    BecomingNplus1 Hi, could you plz update this to the latest version of Pelts 'o' Plenty ?
    1. AlexiousITA
      AlexiousITA
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      It doesn't work right now?
  3. nasdravi
    nasdravi
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    The non HDT version is looking for the HDT version esp of the pelt cloaks mod
  4. vikdeadgens
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    Here's my version of the _DISTR.ini if anyone else wants to use it. Basically distributes a random cloak of the 6 covered by this mod to all bandits, Stormcloaks (sans Ulfric), Forsworn, and miscellaneous fighters (Adventurers, Hunters, Spellswords, etc.) at a 10% rate.

    ;Detailed NPCs - Fur Pelt Cloaks HDT (SPID)



    ;Equip Bear Pelt HDT
    ;Spell = 0xD69~DNPCPeltHDT.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|100
    ;Equip Cave Bear Pelt HDT
    ;Spell = 0xD72~DNPCPeltHDT.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|100
    ;Equip Fox Pelt HDT
    ;Spell = 0xD68~DNPCPeltHDT.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|100
    ;Equip Goat Pelt HDT
    ;Spell = 0xD70~DNPCPeltHDT.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|100
    ;Equip Ice Wolf Pelt HDT
    ;Spell = 0xD6E~DNPCPeltHDT.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|100
    ;Equip Wolf Pelt HDT
    ;Spell = 0xD6C~DNPCPeltHDT.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|100

    ; "Groups of particular NPC types."
    Keyword = PP_GroupBandit|*Bandit,*Thief,*Thug,*Outlaw,*Reaver
    Keyword = PP_GroupMidTierBandit|*Highwayman,*Plunderer,*Marauder
    Keyword = PP_GroupStormcloak|*Stormcloak,-Ulfric Stormcloak
    Keyword = PP_GroupSeducer|*Dark Seducer
    Keyword = PP_GroupSaint|*Golden Saint
    Keyword = PP_GroupForsworn|*Forsworn
    Keyword = PP_GroupThalmor|*Thalmor,*Northwatch
    Keyword = PP_GroupWarrior|*Adventurer,*Hunter,*Mercenary,*Warrior,*Spellsword,-PP_GroupBandit,-PP_GroupMidTierBandit,-PP_GroupSeducer,-PP_GroupSaint,-PP_GroupForsworn,-PP_GroupThalmor
    Keyword = PP_GroupCapeWearers|PP_GroupBandit,PP_GroupMidTierBandit,PP_GroupStormcloak,PP_GroupForsworn,PP_GroupWarrior

    ; 10% distribution
    Keyword = PP_GrpA_10pct|NONE|NONE|NONE|NONE|1|10

    ****************************EQUIP A RANDOM FUR PELT*****************************
    ;Equip RANDOM Pelt HDT
    Spell = 0xD74~DNPCPeltHDT.esp|PP_GroupCapeWearers+PP_GrpA_10pct
    1. BecomingNplus1
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      Very slick! Thanks!
    2. Dulthran
      Dulthran
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      This is fantastic! Cheers <3
    3. hoangdai94
      hoangdai94
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      Noice !
  5. JoffreyR
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    Hey BecomingNplus1
    Many thanks for all your mods and time for this community ! :)
    Another great one to add to my modlist !
    1. JoffreyR
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      And if I may, the Wolf Pelt is no distributed.
      The others ones are.

      If you look XEDIT, the "VMAD" for this item is missing in "Magic Effect".
      I think it may be the reason ! :)

      BTW, the author updated his mod, if you're interested !

      Thanks again for your mod !
  6. TheHunterWithTools
    TheHunterWithTools
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    How do we distribute these cloaks to NPCs in Winterhold and Windhelm?
  7. Sakurasrb
    Sakurasrb
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    Just wonder will there be an AIO version for your great Detailed NPCs series?
    1. KnightOfYsmir
      KnightOfYsmir
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      ofc the author is not obligated to replying but I still wish they would answer as there are not many comments in the first place

      it's better than ignoring questions as these are the only ones getting ignored it seems
  8. KnightOfYsmir
    KnightOfYsmir
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    could you do one for Witchy Wizard Hats ?
  9. kott21
    kott21
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    I put this here for anyone who doesn't know much about spid (like me) and might find it useful
    Spoiler:  
    Show
    ;Equip RANDOM Pelt
    Spell = 0xD74~DNPCPeltHDT.esp|ActorTypeNPC|0x02816E,0x02816D,0x02816F,0x0267E3,-0x086EEE,-0x02BE3B|NONE|-C|NONE|25

    this will distribute a random pelt to any npc in the cold holds: The Pale, Eastmarch, Winterhold and Hjaalmarch; except for guards and children (on children the pelt doesn't look good)

    •  remove these lines “-0x086EEE,-0x02BE3B” if you want to include guards
    •  if you want some lore immersion you can add “-NordRace” so that pelts are not distributed to nord npc
    1. KnightOfYsmir
      KnightOfYsmir
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      what's -0x300403C?
    2. kott21
      kott21
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      It is to prevent Alesan from receiving any pelts, he's a boy added by hearthfire
      edit: simplification of the line so that no specific IDs are needed; no pelts will be distributed to any child.
    3. BecomingNplus1
      BecomingNplus1
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      Nice distribution!
  10. elowenn
    elowenn
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    no npcs seem to equip the cloaks in game. I have the HDT version of this installed for the HDT version of the cloak mod. what could I be doing wrong?

    edit: my bad, elder was the only option enabled for me by default, and I just needed to give other npcs the cloaks.
  11. KnightOfYsmir
    KnightOfYsmir
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    What line should I write in the ini to give it randomly to dunmer, altmer and any non-nord instead of elders for muh immursion 🤓