Skyrim Special Edition

File information

Last updated

Original upload

Created by

AizenV

Uploaded by

AizenV

Virus scan

Safe to use

Tags for this mod

About this mod

Replace the rather annoying and useless Turn Undead enchantment to Sun Damage.

Requirements
Permissions and credits
Changelogs
From Skyrim.Fandom.com
Turn Undead is a Restoration enchantment which causes undead to flee for 30 seconds. The Daedric artifact Dawnbreaker also has a chance of turning nearby undead when killing their brethren.

While the concept sounds cool, but in reality, it's annoying as you have to chase around the affected undead. It come to the point where it's faster to just use other weapon instead, defeating the purpose of this enchantment for the first place. 

This mod replace the Turn Undead enchantment to Sun Damage.
The following items use this effect and affected by this mod:
  • Dawnbreaker
  • All varieties of Blessed, Hallowed, Holy, Reverent, Sanctified, and Virtuous weapons (users of WACCF will know them as weapons of Dismissal, Rebuke, Aversion, Repulsion, Turning, and Holy Light). Much like the vanilla version, these weapons can be disenchanted so you can apply the Sun Damage to your own weapon. 

Effects
  • Undead will take certain points of sun damage. 
  • If the target is not undead, will take normal fire damage instead (half the magnitude). 
  • Dawnbreaker deal both sun damage and fire damage to undead. 
  • Increase the sun damage part of the Dawnbreaker explosion but it will no longer trigger Turn Undead effect. 

Distribution
  • All members of Vigilant of Stendarr. 
  • Very small chance will drop from random bandits. 
  • The distribution was done through SPID.

Compability
This mod only edit the Magic Effect and Enchantment, so it should be compatible with mods that replace the weapon model.