About this mod
fixes several issues with advanced telekinetics and alterations in an attempt to make the entire alteration tree self sufficient
- Requirements
- Permissions and credits
Based upon the SSE port of Advanced Alteration - Telekinetics by Alexxiraptor
Which is based up the LE version Advanced Alteration - Telekinetics by RyuujinZero
Really awesome mod(s)
a full list of abilities can be found on either mod page listed above
Alteration
Sort of the bitch school of magic if you ask me
RyuujinZero had the right idea, because this mod really makes alteration fun af
of course, it is truly only interesting if you have a never ending blue bar
which is why I suspect people have been put off of it
any school of magic, in any game, should be able to hold its own though the entire timeline
though a lot of games will shit up that rule
but, I digress
Alteration falls short in this, even using a variety of mods
even the ever exceptional vorkiinator black
(which is soooo awesome™)
ATATA fixes
a couple explosions
many magic effects
a few projectiles
a bunch of spells
[see sticky for more info]
compatibility - shouldn't bother anything
who am I kidding, I have no clue
.esl based so no precious load order slots are used
can install mid game
not sure about removing mid game because I have never removed it
remember, if you do remove stuff midgame - hit the save with resaver
this is how you clean remnant scripts from the save file
consider this a 1st run - I will add more to this as it goes
as I realize this will take some work and learning on my part
other mods that work well together
MCO - Modern Movement Combat overhaul - fixes the movement speed decrease from mco/adxp
SUMCA - Suped Up Modern Combat AI - combat style overhauls for vanilla and various mods
Yummy Extra exceptional Trajectiles - A super fun arrow overhaul for a variety of mods
thank you for your time :)
the rest of the skyrim dizazter collection
diaz dizazter
buy me a ko-fi
who is awesome? you're awesome!