File information
Created by
PeaceoftheWorld-aka-RlordumXUploaded by
RlordumxVirus scan
About this mod
Using Base Object Swapper to replace vanilla game with the models from the official Resource Pack introduced with v1.6.1130.
- Requirements
- Permissions and credits
Because of this, I have decided to try and use the magic of BOS to replace certain items.
- Rug03, Rug07 -> RP_ModularRug01
- RugRound01, RugRound03 -> RP_ModularRug02
- Basket01 -> RP_ModularBasket02
- Basket03 -> RP_ModularBasket01
- BasicWoodenBowl01 -> RP_ModularBasket04
- BasicWoodenPlate01 -> RP_ModularBasket03
- GlazedJugSmall01 (+01Nordic) -> RP_ModularJar03
- GlazedJugLarge01 (+01Nordic) -> RP_ModularJar01
- GlazedPot01 (+01Nordic) -> RP_ModularJar02
- TreeDeadShrub -> RP_DesertGrassCluster03
- TreeDeadShrubSnow -> RP_DesertGrassCluster01
- TreeThicket01 -> RP_IndianRiceGrass02
- TreeThicket01Snow -> RP_IndianRiceGrass01
- TreeFallForestShrub01 -> RP_Boxwood01 (scaled up)
- TreeReachBush02 -> RP_Boxwood01
- TreeReachBush01 -> RP_Agave01
- TreeReachFern03 -> RP_DesertGrassCluster02
- TreeReachShrub02 -> RP_TreeWhiteElephantPalm02
- TreeYellowShrub02 -> RP_MugoPine01
+ Four Optional Files:
- Dragon Bridge -> "Dwemer Bridge"
- TreeReachTree01 -> TreeSnowGum (this one may come with bugs, use at your own risk).
- Resource Pack Utilized - 50 Percent: this swaps the objects with a 50% chance (re-rolled upon every game load).
- ESP version that doesn't require anything other than the game. NOT recommended unless you don't use BOS.
Notice #1 In case you don't like some specific change introduced by this mod, open the INI file and delete the line with whatever object you don't favor and the next lower line with its FormIDs.
Notice #2 A bit heavier than vanilla in terms of performance (may be noticeable in certain areas on older systems) as the new flora models are much more high poly than the ones present in the base game.