Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

JazzKiwifruit

Uploaded by

JazzKiwifruit

Virus scan

Safe to use

Tags for this mod

23 comments

  1. Supermacy
    Supermacy
    • premium
    • 129 kudos
    didnt know this existed thanks. Wonder what else is disableable from AE.
    1. JazzKiwifruit
      JazzKiwifruit
      • premium
      • 65 kudos
      Of the 4 free CC addons? Everything, potentially. If there's interest, I could make a similar plugin for CC Fishing as well pretty easily (disabling the quest and removing all the worldspace additions).

      (EDIT: Although, fwiw, I do use CC Fishing myself. With mods like Jay's Fishing Overhaul and a few others it's pretty tolerable).
    2. PunchyLaRue
      PunchyLaRue
      • member
      • 0 kudos
      Here showing interest in a Rare Curios Begone version! 
      :)
  2. garaleos
    garaleos
    • supporter
    • 10 kudos
    yes! and its flagged ESL! epic
  3. ShadowKraz42
    ShadowKraz42
    • member
    • 5 kudos
    Thank you! Thank you! Thank you! (clicks download)
    I had S&S back before Bethesda/Microsoft decided to force us to have Creation Club Crap in order to boost CCCrap sales. It was, meh, in my extremely not humble opinion. I've been putting up with it, doing my best to avoid triggering the quest, and not taking any anything added by it.
    Now, I won't have to. Thank you!
    What I'd really like, no, love is to not have ANY CCCrap at all UNLESS I get stupid and want to use some.
    Question: will this prevent any mods that require its assets from working?
    1. JazzKiwifruit
      JazzKiwifruit
      • premium
      • 65 kudos
      Question: will this prevent any mods that require its assets from working?

      No, the assets all still exist in the plugin, so if another mod tried to give you, for example, a Golden Seducer Sword, it should still work.

      Basically all this mod does is prevent the main S&S quest from starting, and hide/revert all its world changes.
    2. ShadowKraz42
      ShadowKraz42
      • member
      • 5 kudos
      Thank you for the quick reply!
  4. hard8
    hard8
    • premium
    • 12 kudos
    I downloaded this because I don't care for forced  creation club content and the Disable Free Creation Club Contents mod and hope that there's nothing I missed in stopping forced creation club content
  5. Noon98
    Noon98
    • member
    • 1 kudos
    NGL, I don't know who tf approves CC game implementation, but it's clear that they have no idea of what they're doing, some 2011 mods could easily put most creation club content to shame in that regard, embarrassing really.
    1. 13coins
      13coins
      • supporter
      • 53 kudos
      a quick buck approved the content, but yeah. Still looking forward to give the extended cut a try tho (count on modders to fix your game ;))
    2. Noon98
      Noon98
      • member
      • 1 kudos
      Thanks for reminding me, I forgot about that mod, I just downloaded S&S extended cut right now, I'll just wait for LOTD V6 to come out next week to start a new game.
      It's probably the first time in years I'm actually excited to play Skyrim again.
  6. JazzKiwifruit
    JazzKiwifruit
    • premium
    • 65 kudos
    USSEP version now uploaded too (thanks u/Admiral30).
    Safe to switch to this from the other version if you'd already installed it.
  7. Deyvistain
    Deyvistain
    • premium
    • 11 kudos
    Thank you JazzKiwifruit
  8. Admiral30
    Admiral30
    • premium
    • 134 kudos
    Does it include collision boxes added by USSEP to the camps?
    1. JazzKiwifruit
      JazzKiwifruit
      • premium
      • 65 kudos
      USSEP adds collision boxes to the S&S camps? I didn't see that in the changelog anywhere. If necessary, I can make a version that also has USSEP as a master that disables them as well. Would need to find them first, though.
    2. Admiral30
      Admiral30
      • premium
      • 134 kudos
      Two of them:
      0x0DA261 CollisionMarker
      0x0DA260 Collision Marker
      There is also a butterfly spawner that contain S&S butterflies:
      0x0DA262 critterSpawnInsects_Single

      If you don't believe me, walk around the disabled camps. You will hit invisible wall. I think it fixes the issue with these new mobs glitching through the cages.
    3. JazzKiwifruit
      JazzKiwifruit
      • premium
      • 65 kudos
      I believe you! Thanks for the IDs too, that's super helpful. I'll check it out.
    4. JazzKiwifruit
      JazzKiwifruit
      • premium
      • 65 kudos
      Alright, just uploaded another version that additionally requires USSEP, which disables those two collision boxes. Thanks for letting me know!

      I didn't touch the critter spawner - it's set as initially disabled, and only enables together with the sewer dungeon entrance, which can't happen with this mod installed.
  9. justcallmedots
    justcallmedots
    • supporter
    • 24 kudos
    you could just install saints and seducers extended. everything is shoved down in to the sewers. 
    1. AliHNGL
      AliHNGL
      • member
      • 7 kudos
      Extended or Reduced, Saint and Seducers is a no go theme for me in Skyrim. Even the vanilla Daedric Quest "The Mind of Madness" I rarely ever player it because out of context and the artifact Wabbajack that completely spoil the balance of the game.
    2. justcallmedots
      justcallmedots
      • supporter
      • 24 kudos
      of course. I'm just reminding people that option exists as well. Just in case this is their first mod install. 
  10. dbGhostBear
    dbGhostBear
    • supporter
    • 3 kudos
    Utterly fantastic, you legend.

    https://www.reddit.com/r/skyrim/comments/r9actz/is_there_any_way_to_disable_saints_and_seducers/

    I've already shared this mod on reddit. I would be installing it right now, except I'm in the middle of a playthrough and I have not noticed S&S yet, at all.