About this mod
Play "hide" and "Wallcornerpeek" animations everywhere using DKAF.
- Requirements
- Permissions and credits
If you need change the keys used, please change the decimal numbers in the "Keys" and "GamepadKeys" lines of the file below.
SKSE\Plugins\DKAF\Hide & Wallcornerpeek.json
Ver 1.1: Added buffs (no visual effects) during animation. Payload Interpreter is required to use them.
Effect: Sneak Skill +30 / Movement Noise Mult = 0.5 / Detection Light *0.4
Known issues:
- Please use only from 3rd person perspective. In the first-person perspective, you will be able to move and behave strangely.
- During the Loop Animation of "Wallcornerpeek" (peeking), it is not possible to temporarily end the animation.
- To avoid bugs, animations cannot be played while the weapon is drawn.
- To avoid bugs, the exit animation cannot be played while sneaking (isSneaking = 1.00).
Hide Left / Keyboard: LShift + A(Left Move) Gemepad: Lshoulder + D-pad Left
![](https://i.imgur.com/fJljvHN.gif)
Hide Right / Keyboard: LShift + D(Right Move) Gemepad: Lshoulder + D-pad Right
![](https://i.imgur.com/HmN4Mo6.gif)
Wallcornerpeek Left / Keyboard: LAlt + A(Left Move) Gemepad: A + D-pad Left
![](https://i.imgur.com/xD3OHWe.gif)
Wallcornerpeek Right / Keyboard: LAlt + D(Right Move) Gemepad: A + D-pad Right
![](https://i.imgur.com/Vz9KIvu.gif)
Exit animation is A or D on the Keyboard, or Left or Right on the D-pad on the Gamepad.
During the animation, it is the same as sitting. (Getsitting = 3.00)