Skyrim Special Edition
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MaskPlague

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MaskPlague

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11 comments

  1. kidfusion3000
    kidfusion3000
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    is this compatible with SSE engine fixes?
    1. MaskPlague
      MaskPlague
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      Yes. Engine fixes' setting changes "Quick Saves" to normal saves. This uses Auto Saves, or optionally normal saves. I'm using Engine Fixes myself, it's basically an essential mod that should always be in any mod list. I wouldn't have uploaded this mod if it wasn't compatible.
  2. John1995ac
    John1995ac
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    wow, great idea, you could create a "full save" version after the combat. It is for those who have quick save disabled because it breaks games with more than 3000 mods. Thanks in advance.
    1. MaskPlague
      MaskPlague
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      Added in version 0.0.2.
    2. John1995ac
      John1995ac
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      thank you men,
    3. WarAcez
      WarAcez
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      yeah 20% chance of CTD even your load order is stable.

      So when you mean full save version makes the game stop for a while to save after battle?
  3. ChuckNorrisBrokeMyToy
    ChuckNorrisBrokeMyToy
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    this will be very helpful, not only for tough battles but also for those tough random ctd's! 🤣
    something I've read on similar mods though is that saving too close to combat is not good (for some reason) is there any proof or truth to this? 
    1. MaskPlague
      MaskPlague
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      No Idea, but my mod has a customizable delay for saving after combat for this kind of scenario and you could also use the delay to loot before it saves.
  4. Fractalbase
    Fractalbase
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    genius idea.  looking forward to seeing this mod in action.
  5. Megafox
    Megafox
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    Great job man! Something I've wanted as well and found the same issues with prior auto save mods.
  6. beyborod
    beyborod
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    thank you!