About this mod
Autosave after combat, with customizable delays.
- Requirements
- Permissions and credits
- Changelogs
Features:
Background:
I liked Distar's Combat Autosave mod but was annoyed by the number of regular saves it would generate. Then I found Primpy's edit of Distar's mod and liked the variant where the game only saved after combat, and it made autosaves instead. The only problem I had with his edit was how the game would still spam saves when you were in and out of combat in quick succession. I have a decently sized mod list (which makes saving in any form take longer) and freezing for about a second or more during every autosave after every quick one-enemy-encounter was a bit frustrating. I couldn't find a mod that added a cooldown feature between saving after combat (there are a few similar, but not exactly what I was looking for) and I originally wanted to modify Primpy's edit but found out that I would have to do a bit more than adding a couple lines to the script. So, I decided to learn how to use the CK/papyrus and recreated the plugin and scripts from scratch.
Feature requests are welcome.
- Autosaving after combat.
- Switch between making full saves and autosaves
- Customizable delay before autosaving after combat (0-5 Minutes in seconds, 0s Default)
- Customizable cooldown between autosaves after combat (0-15 Minutes in seconds, 30s Default)
Background:
I liked Distar's Combat Autosave mod but was annoyed by the number of regular saves it would generate. Then I found Primpy's edit of Distar's mod and liked the variant where the game only saved after combat, and it made autosaves instead. The only problem I had with his edit was how the game would still spam saves when you were in and out of combat in quick succession. I have a decently sized mod list (which makes saving in any form take longer) and freezing for about a second or more during every autosave after every quick one-enemy-encounter was a bit frustrating. I couldn't find a mod that added a cooldown feature between saving after combat (there are a few similar, but not exactly what I was looking for) and I originally wanted to modify Primpy's edit but found out that I would have to do a bit more than adding a couple lines to the script. So, I decided to learn how to use the CK/papyrus and recreated the plugin and scripts from scratch.
Feature requests are welcome.