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MaskPlague

Uploaded by

MaskPlague

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About this mod

Autosave after combat, with customizable delays.

Requirements
Permissions and credits
Translations
  • Portuguese
Changelogs
Features:
  • Autosaving after combat.
  • Switch between making full saves and autosaves
  • Customizable delay before saving after combat (0-5 Minutes in seconds, 0s Default)
  • Customizable cooldown between saves after combat (0-15 Minutes in seconds, 30s Default)
  • Customizable combat duration that has to pass before a save is triggered (0-5 Minutes in seconds, 0s Default)
  • Customizable amount of combat encounters that can occur without saving before a save is forced.

Note(s):
  • There is a MCM option "Restart AutoSaveAfterCombat", select this after updating the mod.
  • There is a weird bug with Skyrim's engine that causes Quick Saves to not fire until you open a menu. The same bug will prevent this mod's Auto and Regular Saves from firing period. It has something to do with DOF or TAA being disabled via skyrim's ini I'm not sure. If you experience this issue (you can check with F5 and see if a Quick Save works without opening the menu), try re-enabling DOF in skyrim's ini.

Background:
I liked Distar's Combat Autosave mod but was annoyed by the number of regular saves it would generate. Then I found Primpy's edit of Distar's mod and liked the variant where the game only saved after combat, and it made autosaves instead. The only problem I had with his edit was how the game would still spam saves when you were in and out of combat in quick succession. I have a decently sized mod list (which makes saving in any form take longer) and freezing for about a second or more during every autosave after every quick one-enemy-encounter was a bit frustrating. I couldn't find a mod that added a cooldown feature between saving after combat (there are a few similar, but not exactly what I was looking for) and I originally wanted to modify Primpy's edit but found out that I would have to do a bit more than adding a couple lines to the script. So, I decided to learn how to use the CK/papyrus and recreated the plugin and scripts from scratch.

Feature requests are welcome.