Skyrim Special Edition
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Satafinix

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Satafinix

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60 comments

  1. YsmirShorkhan
    YsmirShorkhan
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    Now that's how I like it!
  2. WallRockTree
    WallRockTree
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    Thanks for this mod!

    I know you said this should overwrite Airgetlam -Modern Magic Sounds Rework, but I also have your Airgetlam - Shouts SFX Addon. Should Castigate overwrite Airgetlam - Shouts SFX Addon?
    1. Satafinix
      Satafinix
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      Castigate doesn't cover shouts sfx so it will be fine
    2. WallRockTree
      WallRockTree
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      Thanks!
  3. lolpobom
    lolpobom
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    I tried uninstalling to try a different mod but the sounds will not go away. How do I remove this?
    1. Satafinix
      Satafinix
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      how did you install it in the first place? vortex? MO2?
    2. lolpobom
      lolpobom
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      Sorry for the confusion but I have solved it and this mod sounds better lol, great work!
  4. jiocker82xy
    jiocker82xy
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    could you make a patch for the unofficial high definiton aduio project? thanks for the mod
  5. Pizzahunter31
    Pizzahunter31
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    Man these sound super cool!! Definitely going to check it out. 

    An off topic question, do you know of any mods or how I can disable dungeon ambiance sounds (banging, clanking..)? I've tried several over the years, but have found nothing that actually works. 
    1. Satafinix
      Satafinix
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      You mean the ambience sfx that keep playing or the misc items you bump into that makes a jarring noise?!
    2. Pizzahunter31
      Pizzahunter31
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      The ambience, not the player noises lol. I've tried the silent files from Sounds of Skyrim, but they don't work for a lot of the ambient noises, even the MCM options don't seem to work for me. Maybe I'm missing something, or something else is overwriting them. 
    3. Satafinix
      Satafinix
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      there are so many ambience sounds including the dlcs so maybe you missed some? did you check every file? and i mean the files in these folders

      sound/fx/

      • amb/
      • ambr/
      • ambt/
      check out the same folders i mentioned above in dlc01 and dlc02, also something with too many mods the effects slider in the audio settings seems to overwrite the ambience slider!
    4. Pizzahunter31
      Pizzahunter31
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      Hmmm I didn't think to check the dlc files *facepalm* thank you, I'll try that :)
    5. Satafinix
      Satafinix
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      My pleasure, hopefully you'll fix your issue, if not lmk I might have some other ideas!
    6. Pizzahunter31
      Pizzahunter31
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      Ok, so I got it all worked out finally. I narrowed it down to a conflict between immersive sounds and sounds of skyrim. Did some re-arranging with the load order and replaced the amb files in dlc 1&2. So far the dungeons are nice and quiet now, no more of that annoying un-immersive sounds :) Just the draugr, water and random bats. Thank you so much for your help and patience.

      And I'm really loving this mod btw, nicely done!! 
    7. FolkenNexus
      FolkenNexus
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      Just putting this here in case you're not satisfied or someone else is looking for an easy solution: Custom Silent Dungeons
  6. Kulharin
    Kulharin
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    so is this intended to succeed/replace Aιɾɠҽƚʅαɱ ?  This is by all accounts superior?
    1. Satafinix
      Satafinix
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      not at all, even though this is new sfx my friends in discord still prefer Airgetlam so it's a matter of preference, can't say if any of the both is superior
    2. Kulharin
      Kulharin
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      Oh god, I have to form my own opinion!?
    3. FolkenNexus
      FolkenNexus
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      LOL
  7. KnightOfYsmir
    KnightOfYsmir
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    sounds awesome! Only thing is that the fire (flames spell) loop doesn't match after a while (?)
  8. NewThalos
    NewThalos
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    This sounds wicked, but I'm wondering if it won't come off as too Sci-Fi sounding in-game? The teaser you provided has a lot going on and it's sort of difficult for me to isolate the individual sounds in my head.  Anyone want to upload a video to this mod page so we can hear the sfx in action within Skyrim? <3
  9. ff7legend
    ff7legend
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    Any chance of a patch for this mod: https://www.nexusmods.com/skyrimspecialedition/mods/12711

    That mod has several patches for it already - including one that fixes several CTDs.  Thank you.
    1. Satafinix
      Satafinix
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      Hi ff7legend i just tested it and mostly castigate sounds play excluding a like 2-3 spells that use their own unique sounds which fits imo, but did you find any conflict i wasn't able to reproduce on my game, or something that must be patched?!
    2. ff7legend
      ff7legend
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      The 2-3 spells are why I requested a patch.  Just for those spells specifically if at all possible...
    3. Satafinix
      Satafinix
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      Patch uploaded!
    4. hoangdai94
      hoangdai94
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      ✌️😁👍
  10. Joffre257
    Joffre257
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    One of my favorite mod for Skyrim, a must to have ! Thx Satafinix for this great work