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The Skyrim Voice Alliance

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Aelarr

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  1. Aelarr
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    ABOUT THE VOICED ADDON AND THE 2.0.0 UPDATE OF UNSLAAD:
    Yes, only act 1 is voiced now. And it will remain so for the foreseeable future, until GLENMORIL is finished. Please don't complain.

    The reasoning for this decision is as follows: with the latest update, UNSLAAD is now quite firmly connected with both VIGILANT and GLENMORIL. At least one character appears in quite major role in all three mods and several in smaller ones. And the stories of those characters are not yet over in GLENMORIL, so it makes no sense to start a voicing project now without the guarantee that the voice actors will be able to return in a year or two years' time. And I'd like to keep those voiced addons as consistent as possible with minimal amount of redoing stuff for everyone.

    The current plan is therefore to wait until GLENMORIL is finished, all translations finalized and the stories told in the mods understood as well as possible (yes, UNSLAAD gets perhaps as heavy as VIGILANT now) until any work on voicing starts. When that time comes, all three mods will be voiced in one go for the sake of quality and consistency. And yes, that means that VIGILANT is getting remastered.

    So, we have some waiting in front of us. Maybe 6 months. Maybe a year. Maybe two. Maybe more. I don't know. But I'll be here, ready to work on these mods again, because they're more than worth my time. I hope you will still be here, too.

    --------------------

    Translation revision incoming ... soonTM

    While we're waiting for the entire trilogy (Vigilant + Glenmoril + Unslaad) to be finished, I am currently also working on translation revisions, both to prepare the ground for the future (re)voicing project and to introduce more consistency across all three mods.

    Some info on what this entails:


    • typo corrections (there are miraculously not that many, but they still drive me up the wall)
    • redone translation where needed (because there are unfortunately some mistakes in the translation, too, though nothing that would totally change anything)
    • better consistency in item, location, magic effect, and NPC naming conventions across all three mods (if something appears in Vigilant and is then mentioned or appears again in Glenmoril and Unslaad, that thing will be named the same - this is not always the case at the moment)
    • item and spell descriptions will mimic those found in the vanilla game in style (maybe feels nitpicky, but I want more consistency)
    • more natural flow in books and dialogue (easier to read/speak out loud for future VAs)
    • made a lot of the vague/strange/gibberish in the books a little more understandable (don't worry, those weirder than weird books about Ja'bal and the Eggs/Chicks/Chickens are still weird and nonsensical ... but they can be understood now provided you have some hindsight from the entire trilogy, know a lot about the stranger TES lore and possibly read Vicn's blog ... and I realize this isn't very helpful
    • paid even more attention to both TES lore and external influences (seen mostly in some item names or descriptions where it makes sense, but otherwise most players likely won't notice anything much here ... just know that my translation spreadsheets are full of links and comments and I probably still haven't caught all the references)
    • all the text thoroughly checked with Grammarly and ProWritingAid (the current translation isn't checked at all, and you may or may not have noticed that English isn't actually my first language, either)
    • ...

    Know that this means big changes; once this revision is done and I'm happy with it, the revised translation will likely be very different from the one currently uploaded here. This doesn't mean that the story conveyed in the mod will suddenly change or something like that - it just means that the translation will be better and more accurate in all regards ... and that currently voiced dialogue may not match the subtitles all that well anymore (but what is said will essentially remain the same).

    Revised translation will be uploaded as an optional, SILENT file at first and it will be entirely your decision whether you'll combine it with the current voiced addon or not. However, once I'm reasonably sure that the trilogy is finished, all the voice work will be done with the revised translation in mind.

    When is it coming out? When it's done. But I did finish everything but the books and dialogue for all three mods already, and while that is the largest chunk of all the text, it's also the most enjoyable part of the translation process (even if it means spending three hours analyzing the books about Ja'bal and the utter insanity the Pipers love to spout so much). :)

    And who knows, I might even try something with the AI voicing while we wait for Vicn to complete the trilogy for good. No promises on that, though.
  2. Aelarr
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    OWL ARCHIVES DISCORD
    https://discord.gg/maqPZ9QCe2

    Come discuss the trilogy, be up to date on the state of mods, translations, Vicn's blog updates, find answers about the story, etc.
    Note: the server is not technical support in any way. If you have modding-related issues, there are other places to solve those problems.
  3. Aelarr
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    For those of you who absolutely cannot stand silent or only partially voiced dialogue, rejoice - cupcakeninja64 has released an xVASynth fully voiced addon for Glenmoril and Unslaad. It will sound a bit robotic but it should be good enough until human voiced addons are created. Enjoy. :)

    Glenmoril and Unslaad xVASynth Voiced


    And thank you, cupcakeninja64!
  4. Dreifels
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    I have a problem understanding the content:
    The player character is the Dragonborn and has possessed Akatosh and absorbed his soul.
    But there is a dialog in this mod which reads: ”Your purpose is to return dragon souls to Akatosh."
    Record: DIAL - zDcdEpiQSamonAFB03T02[0400CEB4]

    That's a contradiction. Dragonborn doesn't bring souls back to Akatosh, Dragonborn absorbs them and keeps them, which  makes the dragon dead. The souls in the soulstones which Dragonborn has collected by that way may be used to enchant other items. never go back to the dead Akatosh.
    Mixed that, Dragon souls needed for learn new shouts, they fill not a soul gem.
    1. Aelarr
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      This is not the dialogue from Unslaad.
    2. Dreifels
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      ?? this text string is in your translation

      Spoiler:  
      Show

      QUST: zDcdEpiQSamonAfter (Epi Samon Gen) [0400CEA7] | DIAL: zDcdEpiQSamonAFB03T02[0400CEB4] | Record: INFO - [0400CEB5]
      My purpose is to slay dragons...

      I think I've told you this before, but dragon hunting is a means, not an end. Your purpose is to return dragon souls to Akatosh.
      .
    3. Aelarr
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      And I'll tell you again - this is not the dialogue from Unslaad, and no, it's not present in its translation, either.

      You're talking about Dac0da. And what an NPC says is simply what they say, not an irrefutable truth. Useless to discuss whether it's a contradiction or not from the translation point of view - I am translating what they say, not ensuring that what they say lines up with lore. That is entirely out of the scope of a translation and besides, characters say all kinds of things all the time. Some are lying, some believe what they're saying, some are telling the truth, some are gleefully making it all up. None of them have the same outside knowledge as we, the players.
    4. Dreifels
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      Oh, I'm very sorry. Mixed the shortcuts for the mod pages and did not look on mod page header but here only, so I noticed not my failure.
      And thanks for your explanation you made nevertheless.
  5. elwiin
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    damn that update was fast, thanks!
  6. Iressquare
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    Unslaad got update 3.0.3
    1. Aelarr
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      Will update the translation over the course of the day. 

      Edit: Done.
  7. adamtye8
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    vicn is realy talented, amazing
  8. Retrophyx
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    Just came to say Unslaad is an amazing mod. This voice rework is an amazing mod. You guys are amazing.
  9. dederara
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    I'm not sure if this is related, but every voices added by this mod and the ai version works but fluffy has no voice, and everytime i click on fluffy in the secret room of the guest room, only one line appears and he won't continue
  10. Percivali
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    I didnt know where else to ask but I have to use a vpn in order to access discord and the owl archives channel’s double counter bot doesn’t allow me to join, I was wondering is it possible I get verified manually and get added to the server?
  11. joca93
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    Hello, is it possible to add the French language?
    1. Aelarr
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      No.
  12. Frestodigitation
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    Trying to redo my load order, and this mod and Unslaad itself both have Unslaad.esm as the plugin, so i can't use both at once. Is there a fix?
    1. Aelarr
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      No, because there's nothing to fix - this is simply how translations work. Translated plugin is a replacer for the original plugin.

      Meaning, you need to use Unslaad.esm from here if you want the mod to be in proper English. You still need the .bsa and any other loose files from Unslaad itself, however. This is only a translation.
  13. Frestodigitation
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    Any updates on the Glenmoril voice adding?
    1. Aelarr
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      You're on Unslaad's page. Why are you asking here?

      And no. Not until the entire trilogy is finished. Both Vigilant and Unslaad were voiced far too soon.
    2. Frestodigitation
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      There wasn't really anywhere else to ask but the Vigilant one, and are Glenmoril and Unslaad unfinished mods?
    3. Aelarr
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      Glenmoril has a translation page. Next time, ask there.
    4. Frestodigitation
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      ok, sorry
    5. snipers69
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      well while were here

      Any updates on the Glenmoril UNSLAAD voice adding?
    6. Aelarr
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      Kindly reread my first reply here. Applies to the entire trilogy.