Skyrim Special Edition
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MadAborModding

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MadAborModding

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Patch between Requiem and Ryn's Mehrunes Dagon's Shrine

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Overview
This patch fixes incompatibilities between Requiem and Ryn's Mehrunes Dagon's Shrine. Without this patch, items and NPCs added by Requiem will be either floating or out-of-bounds. This patch fixes that and patches new NPCs added by Ryn to use Requiem stats.

Specific Changes:
-Requiem-added items and the dead wizard are now located near the enchantment table in the first room and are no longer floating mid-air. (See Photo).
-Slighted NPCs no longer spawn out-of-bounds. Two are found in the main chamber and the third is found in new chamber added by Ryn.
-NPCs added by Ryn now use Requiem Templates.

Load Order:
Ryn's Mehrunes Dagon Shrine.esp
Requiem.esp
Requiem - Ryn's Mehrunes Dagon Shrine.esp

My other Mods:

Requiem - Auto NPC PatcherMakes any mod playable in Requiem. A Synthesis Patcher and SPID configuration that adjusts the stats, perks, and levels of NPCs added by any mod to be in line with Requiem's Balancing.


My Requiem Patches:
Requiem - Reqtificator 254 Master Limit Workaround - xEdit and Mod Organizer
Requiem - Ryn's Mehrunes Dagon's Shrine
Requiem - Vampire Armor Expansion - Vampire Clothing Expansion


Attacko's Daedra Integration and Rebalance Series - COMPATIBLE WITH REQUIEM - My series of mods that rebalances and integrates Attacko's Daedra into the world in a lore-friendly way.
Abhorrent BehemothAnthropoid DaedrothBipedal CharyboidFire-Tounged DaedrothsSulking Twilight


Mehrunes Dagon's Shrine Unlocked - Pieces of the Past Alternate Ending - Voiced - 40 new lines of dialogue. Adds methods to enter Mehrunes Dagon's Shrine without helping Silus Vesuius or having to side with Mehrunes Dagon. Additionally, you can reforge the Razer yourself without Dagon if skilled enough.