Thank you. This is one of things that have always annoyed me. Living in Aquarium luxuries in Middle (Fantasy) ages?
I have also removed all hostiles apparitions introduced by DLC Hearthfire:
As odd as it appears these hostiles apparitions are not equality distributed in all 3 Hearthfire houses. For example Winsted Manor has no hostility apparitions. Probably an overlook from the developers.
Update. Bethesda already set enabler/disabler Markers. You can use one of theses Markers ccBGSSSE001_House3CoffinDisabler [REFR:0505C4A5] ccBGSSSE001_House2CoffinDisabler ccBGSSSE001_House1CoffinDisabler and set them "Set Enable to Opposite Parent" in all Aquarium references added by CC Fishing. This way the player can control what to enable or disable in each house.
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https://www.nexusmods.com/skyrimspecialedition/mods/17007
Living in Aquarium luxuries in Middle (Fantasy) ages?
I have also removed all hostiles apparitions introduced by DLC Hearthfire:
As odd as it appears these hostiles apparitions are not equality distributed in all 3 Hearthfire houses. For example Winsted Manor has no hostility apparitions. Probably an overlook from the developers.
Update.
Bethesda already set enabler/disabler Markers. You can use one of theses Markers
ccBGSSSE001_House3CoffinDisabler [REFR:0505C4A5]
ccBGSSSE001_House2CoffinDisabler
ccBGSSSE001_House1CoffinDisabler
and set them "Set Enable to Opposite Parent" in all Aquarium references added by CC Fishing.
This way the player can control what to enable or disable in each house.
Update2.
HearthFires_No_Aquarium.7z
Reduced optimized version.