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allbrancereal

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allbrancereal0

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5 comments

  1. Meebsy
    Meebsy
    • premium
    • 4 kudos
    Want to upgrade to AE but not sure where to start with your load order

    Just to confirm it. Say I'm running a pre-1.6 modlist and plan to update to 1.6.1170 and I run this, will it print out a list of the mods that will need to be updated. If so, will it also print out a list of the ones that need replacements due to no updated versions?
    1. allbrancereal0
      allbrancereal0
      • supporter
      • 15 kudos
      Thanks for asking! Right now I don't have this functionality implemented so this is less so a AE utility and moreso a sharing utility. It doesn't find the diff between current version and the upgrade because we don't have a way to check crc32 from the metadata, we would have to have the original download in or mod organizer would have to save this info. Therefore, It's going to assume the latest version from the author which isn't something I can control- thats why I call it AE only. In a perfect world this tool would have a release for each skyrim version and nexus actually did their categorization properly. This is a problem with nexus not splitting up AE/SE and I don't have a way to find what is compatible with your current build (I would have to ask your version, thats no problem but the API doesn't support this) I will eventually be able to make it search for SE/AE in the files tab but the API does not directly give me description permission. The more we ping the API the less we can ping it a day. We can probably ping for the files tab details but I'm not sure if we can extract the ID of the file itself from this. Right now I don't run loot to figure out the compatibility issues, but it would make sense to include loot to figure out the versioning compared to the current file vs game.

      For clarity:
      1. You can take your pre 1.6 modlist and use this tool to redownload all your mods, if the mod does not have a AE version it downloads the SE version. 
      2. You can share your mods with a key that I generate
      3. I did not check for multiple files in the same page (I'm not a premium user) so therefore this is speculative.
      4. It does not work out requirements of a mod, this assumes you already got your requirements correctly.
    2. lobotomyxyz
      lobotomyxyz
      • supporter
      • 1 kudos
      I had similar issues with the API, would be curious if you find any workarounds. I'm working on automation tools for animation mods in particular and it would be helpful for categorization if I could grab modpage descriptions
  2. lobotomyxyz
    lobotomyxyz
    • supporter
    • 1 kudos
    good stuff might utilize these
  3. allbrancereal0
    allbrancereal0
    • supporter
    • 15 kudos
    Note! The downloader was buggy and did not work on the initial upload, the latest upload fixes it but it requires a NexusMods membership.

    Note 2: I've created a 04_open_nexus_from_nexuslist.py which handles opening nexus pages for non-premium users.