218 comments

  1. Mharlek1
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    to do:
    no physics (a huge grind, which has already begun, but progress is very very slow)  sorry, I quit.
    All done

    I think the only thing that I may have to look at is if you export high poly heads for elders with this mod maybe there is a small edit or two to be made. Not sure.
  2. r3yh4nd
    r3yh4nd
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    If anyone ever get hair clipping issue with Elder and Redguard hair just untick the High Poly Hair options in the main High Poly Head 1.4 Fomod. That fix every clipping problem for me. 

    tldr how to install this hair mod:
    > Install High Poly Head 1.4 using Vortex or any mod manager  > Untick or don't choose the High Poly Hair option there
    > Install High Poly Vanilla Hair (https://www.nexusmods.com/skyrimspecialedition/mods/41863?tab=files)
    > Install Vanilla Hair Remake (https://www.nexusmods.com/skyrimspecialedition/mods/63979/?tab=files) 
    > Install this mod with the High Poly Head option or High Poly Head + facegen morph if you use it 

    cheers. 
  3. glennkahlil
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    Updating to 3.3 causes Vanilla Hair Remake SMP esp to become missing, wont recognize as a master

    EDIT : Apologies, the problem was updating from 0.6 -> 0.9.9 of Random KS Hairdos HDT SMP for NPCS spid... Had to downgrade and now Vortex isn't throwing any errors.
  4. Scarface2315
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    i dont know if im missing something but some hairs arent appearing unlocked. like nord female 05 and 06 for example
    1. Mharlek1
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      The same styles or similar already exist.
  5. aughra22
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    Love this mod, incredible work! But I am noticing into a few issues that’s might just be my install:

    1) the (b) varieties of many hairs converted to female humans appear to be using the incorrect hair as a base, essentially they aren’t getting the shaved head pattern but a random Mohawk style on top of the intended hair style.

    2) are there plans to convert the other red guard hair styles to other races? I only see the full head of dreadlocks but not the dreadlocks with shaved sides or braids.

    Again thanks and love this mod!
    1. Mharlek1
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      Hello. Thank you very much.
      1. Need an image of the issue
      2. Redguards have small afros or different shaves, which I am not particularly interested since it is not covered by vanilla hair remake mod. Dreadlocks with braids are unknown to me.
    2. aughra22
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      Thanks for the prompt response!

      Here are some images for issue #1, both the regular version of the hair and the (b) version:
      female human hair 20 / female human hair 20b
      female human hair 17 / female human hair 17b

      And here are the redguard hairs I was curious about as well, but totally understand if they are just no covered by the mod, though I do see that hair #8 is in the vanilla hair remake and was converted for Khajiits at least:
      redguard hair 6 / redguard hair 7 / redguard hair 8

      Hope that helps clarify!
    3. Mharlek1
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      The redguard08 is added to other races, not sure if I added the extra shave. For the mowhawk styles something is wrong there. I cannot confirm at the moment.
    4. aughra22
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      Cool! Like I said the female hair issue might be on my end but in any case I appreciate you being responsive
  6. zed56
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    Not sure this is the right place to post but I'm hoping so since comments are blocked on the Interesting NPCs (3dnpcs) page. 

    I'm using Vanilla Hair Remake (with Vanilla hair remake SMP - NPCs) with 3dnpcs.  Vanilla NPCs are all getting the SMP vanilla hair.  But, the NPCs added by 3dnpcs aren't getting SMP hair. 

    I'm looking for insight into whether this is because I have a faulty installation or if there is something I need to do in addition to installing two mods.  

    Thanks for any suggestions!
    1. Mharlek1
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      Your install is not wrong.
      Mods that add npcs do not change like the npcs already in the base game, they require additional change.
      For npcs with these styles I suggest my mod Immortan, which also adds them to mods that add npcs, like 3dnpcs.
    2. zed56
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      Wow!  Thanks for the speedy response!

      I'll definitely try it.  This one (C.1 - IMMORTAN - 3dNpcs - Interesting Npcs) right?  Just looking to replace the hair only.
    3. Mharlek1
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      The main module is also required.
  7. JorgenJarleson
    JorgenJarleson
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    Finally the Geralt haircult, and some other cool ones too. Thank you so much!!!
    1. Mharlek1
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      Thank you. Enjoy!
  8. cuddm
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    Does the patch/fix with option VHR+EFM (no HPH) work for both SMP and non-SMP VHR?
    1. Mharlek1
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      Yes, works for both.
  9. Shonenjo
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    Hey i'm using the patch for condition face expressions, and high poly head, but still getting clipping for the original vanilla smp hairs, but not the unlocked hairs, would appreciate any guidance you can offer on the matter.
    1. Mharlek1
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      Without examples with an image and on what models I can't help much. Don't forget poly head selection.
    2. Shonenjo
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      I'll send an imgur link shortly, could you kindly expand on what you mean by poly head selection?
      https://imgur.com/a/jHr75xb
    3. Mharlek1
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      The image is too dark. Could you link another?
      If you choose high poly head patch then you also must select in the character menu the high poly head head option.
    4. Shonenjo
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      https://imgur.com/a/MtRa0eV

      Sorry about that chief, thanks again for your time. Honestly it's not damaging to my experience at all, just noticed every other hair save for nord 1, and the longest version have these clips at the back of the neck. Also couldn't find version 1.0.2 of the original mod, thought that may be why I'm having this issue as I upgraded to the latest ages ago.
    5. Mharlek1
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      Thanks for the image.
      That should not happen with the patches. And you have in all except 1?
    6. Shonenjo
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      Sorry just realized I phrased that wrong, what I meant was only two hairs seem to have clipping issues, All other hairs appear to be fine, what's weird is I changed my head back to standard vanilla and the clipping went away, went back to hi-poly and they came back, it's so weird. 
    7. Mharlek1
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      Could be you installed the wrong option then.
    8. Shonenjo
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      Pardon my ignorance but what would the right option be? I'm using all two mods, namely hph and facial expressions.
    9. Mharlek1
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      Yep, that is correct. But in your game the other patch works for you, so there is something there out of place. Maybe reinstall?
  10. EighmyLupin
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    Does this not work for female Elves? 

    I'm still getting massive hairline clipping with my dark elf behind the ear on her left using the Expressive Face Morph-only version
    1. Mharlek1
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      Yes.
      Without examples on what models I can't help much.
  11. ProfDandruff
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    Maybe a stupid question, but does this also unlock hairs for different sexes of the same race? i.e would I be able to use male Nord hair on a female Nord and vice versa? All of the female hair options work for my male Nord except for human races (HairNord). Maybe that's just not an option since I seem to remember HairNord models all have the same names regardless of sex (I think).

    Thank you!
    1. Mharlek1
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      Everything, between genders, between races, between genders and races.
    2. ProfDandruff
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      Huh, not sure why not everything is appearing in RaceMenu then. I'll try a fresh install and see if that helps anything.
    3. Mharlek1
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      Each hair selection has a labelled prefix of "vhr unlocked" or something like that.
  12. BigBrainBrett
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    I believe I've installed everything correctly according to the sticky, but no new hairs are unlocked. 
    1. Mharlek1
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      Some mod organizers have active or inactive esp files that go into the load order on startup. It might be installed, but inactive.
    2. BigBrainBrett
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      Using MO2, the esp is active. I've tried with both the original esp as well as the unlock updated posted in Dec 2024. 
    3. Mharlek1
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      Its either that or the mod is not installed. The meshes missing is likely. You have the esp, but not the files folder along with it. Check your data folder.
    4. BigBrainBrett
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      Hm, I'm not sure. In the left pane of Mo2 I have in order:

      High Poly Head 1.4 (High Poly Hair unticked)
      High Poly Vanilla Hair
      Vanilla hair remake - SMP
      Vanilla Hair Remake - High Poly Head - Expressive Facegen Morphs (Double checked I selected the correct one)
      Vanilla Hair Remake - Unlocked (This has the meshes and original ESP in it)
      Vanilla Hair Remake - Unlocked with the updated ESP from December

      I keep the original Unlocked version on regardless and just overwrite with the updated ESP mod install. I've tried with both the original and the updated. To be clear, I'm trying to create a nord character and wanted to check out all of the other hair options, should they be appearing for me? 

      Now that I'm typing this out, I notice on the description page under Vanilla Hair Remake it says "(Works with SMP, non-smp required)" am I just dumb and did not install the required version of Vanilla Hair Remake?
    5. BigBrainBrett
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      Tried installing the non-smp version and loaded it above the SMP version, still did not work. 
    6. Mharlek1
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      Yes, you need the original mod.
      I can't provide support for mo2 because I do not know it/use it. Like I said, check your game data folder, not the mo2 data folder.
    7. BigBrainBrett
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      Manually installed into the game folder, shows as being active and still not working. I give up. Thanks for trying to help. 
    8. Mharlek1
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      Then the esp is not active via mod organizer. Maybe change mod organizer. If it happens with this it will happen with others.
    9. BigBrainBrett
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      I figured it out. The problem was HeadpartWhitelist. 

      I recently rebuilt my mod list based off of a guide, and did not realize I had this mod installed at all. I added the .esp to the list in the HeadpartWhitelist ini file and it started working. 

      If anyone sees this and has a similar problem, double check if you have that mod installed, as you have to add this esp to the list in the HeadpartWhitelist ini. I noticed the upload in the misc files for that mod, so that is what tipped me off.