I'm curious if there are any insights with how this mod might interact with other mods that adjust XP, particularly CACO and Skill Uncapper?
Given the note about Apothecary, I assume the XP multiplier in CACO will just multiply whatever the new, fixed values are that this mod provides. Uncapper is more of a mystery since it's also a SKSE/DLL mod that can affect XP. If not loaded after this mod, I assume things could get odd?
I like you mod! But it's sad that the XP for learning new ingredients in vanilla is very low so even if I taste a lot of ingredient but only gain few experience. Do you know how to increase that if using CACO?
Didn't even know this was an issue until now... With each fix, my mind breaks a little more. I only just found out that the animals have been reporting my crimes for the past 13 years...
I find it hilarious- The loading screens in game literally refer to trying new ingredients as a method of leveling Alchemy, yet it's been broken all along. One of those little breaks I had noticed years ago as well. Glad to see there's a fix.
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Given the note about Apothecary, I assume the XP multiplier in CACO will just multiply whatever the new, fixed values are that this mod provides. Uncapper is more of a mystery since it's also a SKSE/DLL mod that can affect XP. If not loaded after this mod, I assume things could get odd?
Skyrim is so buggy :(