Skyrim Special Edition

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This mod is based on SkyrimSE Version 1.5.97

Pre Mod:
1. Address Library for SKSE Plugins
2. Face Dissection Fix
3. Unofficial Skyrim Special Edition Patch
4. XP32 Maximum Skeleton Special Extended

The types of supernatural creatures that are affected by this MOD and heal at ultra-high speeds during combat include:
1. Vampires
2. Death Hound
3. Vampire Lord
4. Frozen Vampire
5. Werewolfs /WereBears

The types of supernatural creatures that are affected by this MOD and heal at high speeds during combat include:
1. Trolls
2. Dremora

The supernatural creatures that are affected by this MOD and heal at a medium speed during combat include:

1. Spriggan
2. Lurker
3. Seeker
4. Wisp Mother/Pale Lady

The supernatural creatures that are affected by this mod and heal at medium to low speeds during battles include

1. Dwarven automatic machine
2. Hagraven

The supernatural creatures that are affected by this mod and heal at low speeds in combat include:
1. Giant , Ice Giant
2. SoulCairnKeeper
3. Gargoyle
4. Dragon
5. Elements
6. AshGuardian
7. AshSpawn
8. Dragon priest

All creatures affected by this MOD that self heal at extremely low speeds during combat.

Known bugs:

When facing off with Miraak, when he went to the central pool to kill the descending dragon with a dragon roar, the dragon did not die, causing Miraak to get stuck. At this point, you need to use the console command: " kill" to kill the dragon. Then it was normal.

Possible bugs that may occur:
1. In the “Bloodstone slice” mission , if you open the magic menu maybe causing the game crash, if you have this bug, please mark the magic you want to use in the shortcut menu before performing this mission. When doing this mission, do not open the magic menu, but use the saved magic in the shortcut menu. After completing the mission, leaving the mission area and opening the magic menu will not cause the game crash.
If you encounter problems similar to those mentioned above, please solve it in the same way.

2. When you complete Elder Knowledge mission, you may not automatically receive the Alduin's Bane mission. The solution is to not load any mods, and read the archive before take the elderScroll(dragon), and then take it you will get the Alduin's Bane mission. Then save the game and Exit the game. load the mod you previously used to enter the game again. than load the game you just saved. This will solve the problem.

Attention:

"Music Of The Night" module created base on SkyrimSE version 1.5.97 . whether the higher version can be used, has not been tested. However, players who want to play this mod can still test for themselves whether this mod can run on a higher version.
If you want to play this mod, please start a new game ,don't Continue with an old saves.
Please use the “Loot” tool to sort all the mods you have installed.
If you use the updated version of this mod requires starting a new game.