I got all excited seeing a mod to add willows as I had been thinking of this a few weeks ago. Disappointed though, not going to go through the hassle of "upgrading" and "downgrading" just to get the assets. Any chance of making this mod independent of the "upgrading"?
Unfortunately no, requiring the ResourcePack will not change as I stated on the main page. Ripping out Bethesda assets to distribute would basically be asset theft.
It is so easy to just use it in your 1.5.97 LO w/ BEES...sheer laziness is all that stands in the way. Then you can just make the appmanifest read only again and boom no update.
Love this mod, however there is a slight incompatible with Schlitzohr Oakwood and I can't open this mod in ck because it is 1.71 header, if I resave this as 1.7 the ck just crash when load, so would you be so kind to make a patch for Oakwood?
If you are looking to do more with these... Beyond Reach would be a good place to put some. The Author of that mod would probably love it as they might require permission for the add-on. They may want to just add it to the mod. Who knows but these trees would be perfect in that atmosphere.
In the fomod, did you select Vanilla trees or the Custom trees for the marsh addon?
Does this happen anywhere else or is it only in Morthal?
Do you have anything overwriting this mod? That I know of, the only other mod that touches the willows is the retexture/lod mod by markuskarttunen1, but figured I should ask anyway.
*EDIT* So, some additional testing on my end. Only way I could reproduce this was with the Vanilla trees and using the meshes/textures from the markuskarttune1 replacer. Seems an issue on the non-parallax option causes the white trees. I've submitted a report to them and they are correcting it on their end.
*EDIT2* It's now been fixed in their mod. If you're using that, which I suspect you are, please update it.
I really love this mod, but have two questions: 1. Is there a plan to add them around Lake Honrich? 2. Is there a way for the swamp trees to use the regular green textures? Thank you and endorsed!
Currently, the "Expanded" option in the fomod includes additions to Lake Honrich. Right now you'd have to edit the marsh addon to swap the unique variant to the regular one. I may make it as an option in a later update but I'm currently working on another project.
54 comments
Ripping out Bethesda assets to distribute would basically be asset theft.
Thank you
I am using the Marsh Addon and the tree trunks appear white in my game. I don't use parallax. Can this be fixed?
- In the fomod, did you select Vanilla trees or the Custom trees for the marsh addon?
- Does this happen anywhere else or is it only in Morthal?
- Do you have anything overwriting this mod? That I know of, the only other mod that touches the willows is the retexture/lod mod by markuskarttunen1, but figured I should ask anyway.
*EDIT*So, some additional testing on my end. Only way I could reproduce this was with the Vanilla trees and using the meshes/textures from the markuskarttune1 replacer. Seems an issue on the non-parallax option causes the white trees. I've submitted a report to them and they are correcting it on their end.
*EDIT2*
It's now been fixed in their mod. If you're using that, which I suspect you are, please update it.
1. Is there a plan to add them around Lake Honrich?
2. Is there a way for the swamp trees to use the regular green textures?
Thank you and endorsed!
Right now you'd have to edit the marsh addon to swap the unique variant to the regular one. I may make it as an option in a later update but I'm currently working on another project.
https://www.nexusmods.com/skyrimspecialedition/mods/117234?tab=files&file_id=492848&nmm=1
If someone can confirm these s#*! out 3d lods on dyndolod I can properly upload as mod it or let Suinier host them or something.