Skyrim Special Edition
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MadAborModding_Original Author - Attacko

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MadAborModding

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5 comments

  1. PlopAndFloc
    PlopAndFloc
    • member
    • 24 kudos
    Hello,
    I just found your mods intergrating these beautiful creatures and I want to use them in LE. However, they require a mod called Skypatcher. I can optimize these models with Cathedral Assets Optimizer, and convert the esp with a TESVEdit Script, but could you remove the Skypatcher requirement? Otherwise, not a big deal, I will simply use this mod on SE. Good work nonetheless, I can't wait to go back home, download and endorse this mod :) Sorry for my english, and have a nice day ^^

    Edit: I have seen the optional files of your mods. This is perfect, thank you for these files this is all that I needed ^~^
    1. MadAborModding
      MadAborModding
      • premium
      • 36 kudos
      You can use these mods without SkyPatcher. It is not a hard requirement. The game will not crash as SkyPatcher does not have an esp. The new creatures just won't be added to level lists.
    2. bangerbossification
      bangerbossification
      • supporter
      • 0 kudos
      does that mean they will not spawn or will they have a fixed level?
    3. MadAborModding
      MadAborModding
      • premium
      • 36 kudos
      They will spawn in places where I manually placed them. But mages wont be able to summon them and they wont be in included in cases where a random atronach is set to spawn
  2. bangerbossification
    bangerbossification
    • supporter
    • 0 kudos
    been waiting for this for sooo long thank youuuuuuu