I'd love for that to be an option as I know many use Seasons. It would require mesh/texture edits, and an understanding of how Season actually works which I don't have the skills for at this point. So as it stands right now, someone would have to patch it in.
Thank you for your reply. I'm just starting to dip my toes into Seasons, so you know more than I do, lol. I've downloaded your mod, regardless. It really is beautiful. I love that you added duckweed!
I really like this plants and can make a seasonal patch for it. Only no plants in winter or you want some brownish/little bit desaturated recolor for the Autumn?
Seasonal patch for Waterplants mod, removes flowers in Autumn. Not sure if ot can be done with this assets.
thank you for making waterplants that look more realistic in size and I really like the duckweed with the lilies. Thank you!
ETA: I just installed them and realized I can't use them because I'm not running the latest AE. Still, downloaded and will endorse because they are lovely
I'm not sure why but I had an eternal freeze everytime I got to Dawnstar and disabling this specific mod solved it. Anyone else having the same problem?
Great mod. Thank you. Downloaded and approved. Could you make a version without Riften? Green and colorful lilies contrast with the fall foliage. They break immersion.
Hi! I just discovered your Flora Additions mod series and I really like them. It's such a cool integration of the new assets and all of them really fit into the environment well. Thank you so much! :D
I definetly am. I have one question. The Flora Additions - Waterplants.esp changes "Object Bounds" for "RiftenWorld", "Markarth World" and "WhiterunWorld". At least that's what xEdit is telling me. Should the changed record be forwarded? Because mods loading after overwrite this change and leave the setting as is in vanilla.
SSEedit is presenting a lot of warnings that look like: Record [INFO:040001E9] in file Guard Dialogue Overhaul.esp is being overridden by record [REFR:050001E9] in file Flora Additions - Waterplants.esp
You'll need an updated xEdit from either their Github or Discord. The nexus xEdit hasn't been updated to understand how to handle mods made in the latest CK so it gets all confused.
This looks really nice, but I have a question: I'm using a game version from before the fishing update (which I will not be updating due to mods) would I be able to use this? Reading some of the posts about a resource pack, would there be an issue for me? Thank you for any help.
If you've never updated to at least 1130, you will be unable to use this. If you've updated, but downgraded and are using Backported Extended ESL Support you should be fine.
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So as it stands right now, someone would have to patch it in.
Seasonal patch for Waterplants mod, removes flowers in Autumn. Not sure if ot can be done with this assets.
Your autumn seasons patches are lovely. If it's not too much trouble, having a touch of autumn touch the waterplants would be beautiful.
Thankyouthankyouthankyou!
I will look at it today.
Summer/spring is more saturated, autumn little bit more warm and desaturated, winter - no plants. Need more testing and will be able to publish it.
With a friend help there will be autumnal no flower version:
ETA: I just installed them and realized I can't use them because I'm not running the latest AE. Still, downloaded and will endorse because they are lovely
Could you make a version without Riften? Green and colorful lilies contrast with the fall foliage. They break immersion.
The nexus xEdit hasn't been updated to understand how to handle mods made in the latest CK so it gets all confused.
If you've updated, but downgraded and are using Backported Extended ESL Support you should be fine.