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Jkrojmal

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jkrojmal

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  1. jkrojmal
    jkrojmal
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    Welcome to my Castle Volkihar overhaulNow go explore, there's a little more to see than shown in the images!The ESP have been cleaned with the SSEEdit auto clean feature.
    Big kudos to Teabag86, DrMonops, Janquel, Czasior and Robertgk2017 for testing, fixes and Updates.

    Please don't forget to visit the JK's Guild HQ Interiors Patch Collection by Janquel, Czasior, Teabag86, and DrMonops and leave and endorsement over there if you like, a lot of hard work goes into making the several compatibility patches with other mods.
  2. jkrojmal
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    Since Version 1.1.0 the ESP has been compacted and flagged as an ESL, so it doesn't count towards the ESP limit. If you are updating from version 1.0.0 please re-download the patches as form IDs will have changed and old patches will not work anymore.
  3. Czasior
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    Since version 1.1 this mod takes advantage of the extended ESL FormIDs range introduced with the 1.6.1130 update. If you're running the older / downgraded versions of the game .exe (pre-1.6.1130) you need to install Backported Extended ESL Support to run it.

    This mod isn't compatible with Castle Volkihar Rebuilt (at least for now, maybe we'll make a patch at some point). If you want more details about it, search through comments. It was replied and described a few times.
  4. odin04106
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    I have a question about compatibility. Is it compatible with SDA and/or Castle Volkihar Rebuilt. I read that once Valerica returns something are cleaned up. I wanted a little clarity before I install this. I love your mods and use them in all my playthroughs. Thanks.
    1. Teabag86
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      As we've already mentioned in the comments numerous times, and bug reports and in the sticky. This mod already adds new access points, cleans, extends and completely overhauls the Castle, Docks, Entrance, Courtyard / Garden, Study and Balcony. In other words it's not needed. The only other functionality that Castle Volkihar Rebuilt adds (as far as I know) is if the player sides with the Dawnguard then they can move into the castle at the end of the DLC. Personally, I'd rather play as a vampire and see the Castle in all it's new found glory. But you do you. We may patch it at some stage but it's a big job and not a priority.
  5. Potatolord275
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    This is probably a dumb question but is this available as a house if you side with the Dawnguard? Or is it only if you are a vampire? 
    1. DrMonops
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      It's only available as home if you complete the vampire side of questline (which is vanilla functionality; JK's doesn't change that).
  6. imsleepzy
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    Hello, is there any patch available for Praedy's Castle Volkihar mod? I couldn't find it anywhere, does it exist?
    1. Czasior
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      In the patch collection mentioned in this mod's description or the sticky post above.
  7. I have been playing Skyrim since its early nights! And the only reason I play it is because of vampires. Vampires are my life, and I am obsessed with them beyond obsession! Anyway, a mighty and magical vampire overlord needs a superb gothic castle; believe it or not, this castle mod has always been needed. So, thank you so much for creating this awesome mod that makes Castle Volkihar, my beloved home, gothic and awesome!

    --- I have a suggestion to make it even better, castles are the extention of vampires' darkness, and if you ask me the location of the castle Volkihar has been chosen poorly, the castle must be under ground or atop of a mighty mountain to be sourroned by the mountains' own body and abysses from every where so would mind adding an extra touch that if you side with vampires and become the king/queen of the castle for the betterment of the Volkihar clan the king/queen would telepor the castle attop of mighty mountain where it is cold, overcastle and rainy?

    --- Also, a vampiric marriage ritual with Serana in the Molag Baal's temple would be miraculous too :) 
  8. faroh3k
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    I'm getting this weird glitch in JK's Castle typically around Feran Sadri but it appears in other places as well.




    1. Czasior
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      It looks like a mesh issue, but I have no idea what could cause it. Are you able to select it with More Informative Console?
    2. faroh3k
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      So bizarre looks like its 2 NPC's I have no idea why.... 

    3. faroh3k
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    4. dbuzzyb
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      Have you got HDT/SMP - the error you are showing references SMP and it does look like an exploded HDT outfit/hair mesh - this is something you do come across with HDT hair/outfits occasionally - the mod:https://www.nexusmods.com/skyrimspecialedition/mods/86845 resets the physics on outfits & might help. Apparently you can also reset SMP via console if you have the ConsoleUtil mod https://www.nexusmods.com/skyrimspecialedition/mods/24858?tab=description- never tried that one though. Removing and reapplying SMP outfits apparantly works as well (though you cant do that with your own hair of course
      You could also try an ultra performance config file for your FSMP - https://www.nexusmods.com/skyrimspecialedition/mods/89992 that will lessen the resources needed to run it.
      Hope this sorts you.
      (I do hope it is ok to quote the relevant mods & links JK - you are one of my fav mod authors & I would hate to cause offence)
  9. Paulixs
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    hope this gets some updates, addons, cause it is amazing!  anyone know of some vampire npc packs to add to this? big place, so empty ... even be cool to bring back the original vamps for this,  as for now, using nff to put in 10 followers  ... just gotta be a better way
  10. Iamkenthe1st
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    Getting a ctd while entering the door to the north tower during Chasing Echoes quest.  Consistent crashes. I have Serana as my follower, using amazing follower tweaks. No other followers with my character at the time. the crash occurs almost immediately after performing the action to enter.  the door animation plays, the load screen appears, and after two seconds the crash occurs while loading the room. Any body have this issue? Anyone know of a patch?  I have the guild patches installed and the patches for Elfx and such are clicked on.

    UPDATE! Just noticed the quest marker on the map for the Chasing Echoes quest line ( Explore Castle Volkihars Courtyard) IS NOT ON THE CASTLE. Its way up in the corner of the map indicating somewhere out of bounds of the map. Think my game glitched and now I have to see if i can do some cleaning.
    1. dragonrykr
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      Did you manage to fix it? How can you be sure it's this mod?
  11. Felen13
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    The mod is amazing. Unfortunately I don't know what happened, but when Valeriсa returns to the castle, nothing changes... Only main hall.
  12. edvardius
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    Could you please enable download of older versions? They are archived now and there's no download button.
    I've decided to update Castle Volkihar from initial 1.0.0 version and the plugin is now ignored in the game, despite being switched on and being in the plugin limit. Maybe it has something to do with me being on VR version, but regardless, I'd appreciate the possibility to get the older versions.
    1. Czasior
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      You should try Skyrim VR ESL Support, it'll help you run the newer plugins.
    2. edvardius
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      Ahh, so this is the only way... I think I'm one of the few that don't use ESL Support yet. I'm on an old save with ~300 hrs in and intertwined with some mods, so it's not for me yet.
  13. Gameshark1444
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    Does anybody know of a mod that moves some dawnguard members into the castle after completing the questline with them? I know Castle Volkihar Rebuilt did this but it isnt compatible with this mod.
  14. roster01
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    Would you be willing to make version 1.0.0 available for download? Thanks!