Skyrim Special Edition
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Eremus007

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Eremus007

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41 comments

  1. Arkston
    Arkston
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    Be careful arthmoor might see this and try to take it down lol
  2. SomeLurkur
    SomeLurkur
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    I really hope you can bring back the restoration loop exploit, before Arthmoor Fun-Hater notices. >_>
    1. Eremus007
      Eremus007
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      Check the latest update ;)
  3. dabiggieboss
    dabiggieboss
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    Great stuff, hope more changes get reverted in the future 
    1. Eremus007
      Eremus007
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      I could perhaps do a 'Full on Exploiter' file that reverts things like the Fortify Restoration loop, Dawnstar chest and Staff Enchanter power leveling.
      Might be fun for the peeps who want it ^^
    2. dabiggieboss
      dabiggieboss
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      Hell yea. It's a shame we never got a Purist Patch like Morrowind has that ONLY fixes bugs/crashes instead of exploits
  4. Blackread
    Blackread
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    Tbh, Aspect of Terror and Soul Trap definitely sound like bugs... Hard to imagine Todd Howard intended players to be able to just spam Soul Trap on dead enemies when the spell tooltip specifically says that if the target dies while the spell is active, fills a soul gem.
    1. mytreds
      mytreds
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      I don’t think you understand what a game bug truly is.
    2. Blackread
      Blackread
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      I don't know what your definition for a bug is, but for me "bug" means that something is not working as it should.
    3. Saalok
      Saalok
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      Who dictates what the right way is?

      In this case, it is a modder, so thankfully we can revert the change to one some find more fun.
    4. Blackread
      Blackread
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      Who dictates what the right way is?
      If we are talking about vanilla game mechanics, that would be Bethesda.
    5. Triberzis
      Triberzis
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      I'd love to hear your explanation of fun regarding this, soul trapping a dead corpse (exploitation being you supposed get get 1 soul per creature)
      Not only is it braindead spamming watching levels go brr... but you can make levels go brr exploiting console command too.
    6. unmasquer
      unmasquer
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      I don't think the author is saying soul trapping dead enemies isn't a bug, they're saying patching it out is unfun. Some bugfixes could harm the game in that way, at least in theory. 
    7. unmasquer
      unmasquer
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      spending days in xedit and changlog/bug reports has shown me that most of ussep's changes are inconsistency/oversight fixes rather than actual bug fixes. 
    8. Blackread
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      True, they don't use the word bug. They did claim however that these were part of Todd Howard's original vision, which I think is dubious at best.
    9. Eremus007
      Eremus007
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      Hey there, 
      It was more because I personally like some bugs in vanilla, so I reverted them for myself and I figured some peeps might think the same way.
      I put it in the 'Skyrim is perfect and just works' kinda joke in the description, but you are of course more than welcome to disagree and not install this <3
    10. Eremus007
      Eremus007
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      With USSEP, you can still do this, you just have to buy a living horse and spam soul trap on it to get the same effect.

      It just is more fun to me that a Conjurer or Necromancer practices their spells on corpses before moving on to living targets.
      Soul trapping a mudcrab is just how I remember doing it, and makes me feel nostalgic for 2011 I guess, haha.

      As for simply using console commands, would be easier, but some people want to 'work' for 100 conjuration. 
      You are of course happy to disagree and not install this mod <3

      But I think that is the beauty of modding this game, everyone can install whatever they want.
      From Lore-friendly stuff to thomas the Dank engine and MLP replacers to simple engine fixes, all opinions on what peeps want to do with their game are valid, and that is exactly why I created this ESP for myself and figured 'some peeps may agree and want to have this too'.
  5. Sparda676
    Sparda676
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    I was just literally saying the other day for my reasons for finally dropping USLEEP. Among them were 'fixes' that felt unnecessary or overly done, especially when they lined up with the vision of one specific person who thinks they know best and not a portion of a player base's input. Not to mention the chaotic posts tab on that page not helping at all. Thanks for this small change.
    1. Eremus007
      Eremus007
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      No problem, and thanks for the kind words <3

      If you have any gripes with USSEP that I could include, feel free to leave suggestions and I could probably make an optional file  ^^
  6. DontFeedTheGuar
    DontFeedTheGuar
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    fun is back on the menu, boys
    1. Eremus007
      Eremus007
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      <3
  7. Triberzis
    Triberzis
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    Imagine spamming your dead corpse with soul trap to exploit the game in 2024..... loool good ol xbox 360 days
    1. Saalok
      Saalok
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      Conjuration "practice" goes brrrr.
    2. Eremus007
      Eremus007
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      Peak Skyrim <3
  8. Shardoom
    Shardoom
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    Since this 'patch' requires USSEP as its master I'm fairly sure it is violating the permissions of the master mod. Arthmoor doesn't allow for reverting of his fixes via patches.

    You'd have to revert them to vanilla via identical to master overrides. Bringing the original Skyrim plugin record forward, along with the required scripts etc.
    1. L4ZYP0T8O
      L4ZYP0T8O
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      Can't do that either, because then you would be slapped with "reverse engineering an existing mod and therefore copying it" - there is no winning.

      At least if we assume that some of the patches are kept. Sadly you can't exactly just implement them differently because then it will either be an inferior method of implementation, or just won't work the same. It's a "take it or leave it" scenario.
    2. Eremus007
      Eremus007
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      I didn't know that, I am fairly new to uploading mods to nexus myself.

      However, the .esp file runs fine without USLEEP, it just simply changes vanilla to vanilla and does not do anything.
    3. Eremus007
      Eremus007
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      I removed the requirement, since the ESP is identical to vanilla, just have to make sure it is loaded after USSEP, but most mods get sorted like that by LOOT, anyways. 

      Having the ESP active without USSEP, just does nothing. x3
  9. Shonen17000
    Shonen17000
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    Well; usleep is the skyrim le version of the unofficial patch, you should replace it by "ussep" on skyrim se/ae.
    1. Eremus007
      Eremus007
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      Thanks for the suggestion!
  10. pentapox
    pentapox
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    Really nice work. I genuinely hope you don't get taken down as so many other USSEP revert mods have.
    1. Eremus007
      Eremus007
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      Thanks for the kind words, man.
      This is all for good laughs, and peeps don't have to install this if they don't want to. Freedom is nice.

      I hope that it does not get taken down too, I think I will just remove the requirement, since it still runs fine without USLEEP installed, it just does not do anything.