@Casual Caster Its not their work. Its the work of neural network and the data sets used by the AI. You arent entitled to claim any mod author "Owns" AI.
Cool that she has extra dialogue, but she sounds more like an NPC than all of the guards in the game. She pretty much rambles on unprompted and it doesn't usually pertain to anything that's going on around. Good blending though.
Endorsed. If you are on the fence about trying it, I'd get it as I was really surprised by how good the quality of this mod is.
The voice sounds natural and blends in easily with her other dialogue. The dialogue itself seems spot-on for the character and doesn't stick out as fan fiction or strange. Works easily and with no conflicts on my pretty large load order. The only real downside I could see people having is the comment frequency seems a bit high (Perhaps a MCM option one day?).
I will 100% try a different NPC mod from FDE whenever I do another run.
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Is there a way to decrease the frequensy of her lines?
Thanks!
The voice sounds natural and blends in easily with her other dialogue. The dialogue itself seems spot-on for the character and doesn't stick out as fan fiction or strange. Works easily and with no conflicts on my pretty large load order. The only real downside I could see people having is the comment frequency seems a bit high (Perhaps a MCM option one day?).
I will 100% try a different NPC mod from FDE whenever I do another run.
edit : nevermind, found the answer in the description.