With the update to version 2.0, all meshes located in the Riften folder in architecture have been gone through. A few were excluded due to not needing any work. The question is whether there is a need or want for the ratway meshes to be looked at. They are not nearly as bad as the city meshes, but there is some optimizing that can be done.
I found the culprit, yes i ofc use SMIM but i use the esp tha doesnt use the riften and solitude ropes thats why i get the purple textures, rip for me i guess.
Very nice! Many of these nifs has half of the vanilla nifs! One problem that I have though is that it seems like the UV scale is wrong on many of the nifs. Some bricks on houses appear way to big for example. Thank you for the mod :))
Thank you for your mod ^^. Very much appreaciated that you went the extra mile to switch everything to round posts. I love it. But please doublecheck your Riftendoor01.nif , the Door Handles dont sit right. Door Handle
EDIT: Most people will probably have those doors overwitten by GDOS anyways , so its not really urgent.
If so, then no. His mod has closed permissions and many of his changes are a matter of the author's own personal preference. Assorted Mesh Fixes is included.
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I would appreciate any input. Thank you.
One problem that I have though is that it seems like the UV scale is wrong on many of the nifs. Some bricks on houses appear way to big for example.
Thank you for the mod :))
Very much appreaciated that you went the extra mile to switch everything to round posts. I love it.
But please doublecheck your Riftendoor01.nif , the Door Handles dont sit right.
Door Handle
EDIT: Most people will probably have those doors overwitten by GDOS anyways , so its not really urgent.
Short answer: Yes, it will work fine.
https://www.nexusmods.com/skyrimspecialedition/mods/49259
If so, then no. His mod has closed permissions and many of his changes are a matter of the author's own personal preference. Assorted Mesh Fixes is included.