Skyrim Special Edition
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Asrak

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MaybeAsrak

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About this mod

Adds 3 new perk entry points for modders to have a lot more control and flexibility over shout cooldown. Can now set a minimum shout cooldown per shout and per shout level. Flat cooldown modifiers and percentage cooldown modifier perk entry points as well. Shout cooldown caps/perks

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Permissions and credits
Changelogs
Modders resource using Noah's PEPE mod to enable new perk entry points related to shout cooldown

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Requirements:
PEPE
Address Library
SKYUI
SKSE 
PO3tweaks
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Changelog
Spoiler:  
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v1.0 - initial release



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Compatibility:
Tested with 1.5 and 1.6
Does not work with VR as PEPE is not compatible

Unlikely to work with other DLL based mods that edit shout cooldown mechanics

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Perk Entry Point Framework (see PEPE for more details):
ALL OF THESE RUN ON THE INDIVIDUAL SPELLS OF THE SHOUT (so you can have different caps/multipliers for different shout levels)

Shout Recovery flat modifier entry point (defaults to a value of 0 seconds, use the add or subtract perk entry point modifiers):

Spoiler:  
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Use the mod spell cost EP
In the editorID, make sure GROUP__ShoutRecovery is included somewhere
Set the rank to 3 in CK or 2 in xEdit (its 0 indexed in xedit) 
Use the perk as normal 
Add the perk to player


Shout Recovery percent multiplier (defaults to 100%, is applied AFTER the cap)

Spoiler:  
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Use the mod spell cost EP
In the editorID, make sure GROUP__ShoutRecovery is included somewhere
Set the rank to 5 in CK or 4 in xEdit (its 0 indexed in xedit) 
Use the perk as normal 
Add the perk to player


Shout Recovery cap (defaults to 0s, affects shoutrecoverymult AV and the flat shout recovery perk. Use the add perk entry modifier to create a cap)

Spoiler:  
Show

Use the mod spell cost EP
In the editorID, make sure GROUP__ShoutRecovery is included somewhere
Set the rank to 4 in CK or 3 in xEdit (its 0 indexed in xedit) 
Use the perk as normal 
Add the perk to player


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Future plans (let me know in the comments about any ideas along these lines that you are interested in)

Create example esp's with some basic examples 
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Source: https://github.com/MaybeAsrak/ShoutRecoveryOverhaul
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Acknowledgements

- Talles for all of his help with RE
- Skyrim RE community (especially Parapets, fenix, Ersh, Po3, and CharmedBaryon)
- Forn for Motivation
- Noah for PEPE and general RE/C++ help
- Orrie and the ftweaks devs for putting up with my terrible papyrus based slow time stacking solutions

~~~~~~~~~~~~~~~~~~~~~~~~~Other Mods
Magic Casting Utilities
Shout Cooldown Utilities
Staff Blocking
Behavior edits