I love its design. It is so simple but simultaneously elegant. My only gripe with it is just how darn thin it is! It looks like it'd snap into pieces if used in combat.
The handle in particular is squashed down a bit. I realize that the mod is likely considered complete and a potential "thickening update" is not likely to occur.
Just think about how tiny katanas are, or other small blades. You can play with this sword knowing that it's thin because it's strong and well-made, which imo makes it even better for roleplaying, but that's just me. Wish you fun with your game!
I can only apply the enchanment visual effect the first time I install it, once I put it away and requip it the effect is gone for good. Too bad, it looks much more better with the lighting on it.
You don't even downloaded since this comment , how do you know the texture map resolution? :/ By the way it's already 2048x2048, an update it's useless in my opinion.
I just happened to be going through my tracked mods and saw this now. I meant no disrespect with my original post. I know creating mods isn't necessarily easy, so your work is appreciated. I had just assumed it was lower resolution based on the photos. Now that I know the mod is complete I'll be adding it to my mod list. Any mod that revives the glory of Morrowind is a must in my book.
Yes it does; every mod that change something on this and only this sword, will cause a conflict. If there is a mod that do this let me know, I'll try to make a compatible version.
Just to let you know my game won't even start with this installed I guess an incompatibility with SEO http://www.nexusmods.com/skyrimspecialedition/mods/2806/? pitty I'll try it it later however to uninstall seo mid play doesn't seems the best thing to do.
Tested and no, no crash of any kind, that's not SEO mod the problem, must be something else on your side. Just to be clear, this mod it's a model replacer with a custom one and a custom enchantment as well created by me and new (so weapon template, enchantment etc... are totally new to avoid this kind of problem with other mods); the enchantment it's has the same stats of the vanilla Skyrim, it's different only becouse it dosen't have any enchantment VFX (personal choice).
In any case, I've made a USSEP version; try it, even if I didn't touched the level list and I can't make by myself patchs for every single enchantment mods out there, for that there is SSEEdit.
What? By the way, as I can see you downloaded the USSEP patch as well, or use the Unlimited Charge patch or the USSEP, not both; of course if you use the USSEP .esp with the other patch will not work as you want.
32 comments
Thanks to tienshian for the error report.
The handle in particular is squashed down a bit. I realize that the mod is likely considered complete and a potential "thickening update" is not likely to occur.
By the way it's already 2048x2048, an update it's useless in my opinion.
Updated: Wielded by a Reaver Lord at Brodir Grove.
http://www.nexusmods.com/skyrim/mods/78794/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D78794%26preview%3D&pUp=1
If there is a mod that do this let me know, I'll try to make a compatible version.
Just to be clear, this mod it's a model replacer with a custom one and a custom enchantment as well created by me and new (so weapon template, enchantment etc... are totally new to avoid this kind of problem with other mods); the enchantment it's has the same stats of the vanilla Skyrim, it's different only becouse it dosen't have any enchantment VFX (personal choice).
In any case, I've made a USSEP version; try it, even if I didn't touched the level list and I can't make by myself patchs for every single enchantment mods out there, for that there is SSEEdit.
EDIT: Found the problem, I'm sorry for that, just wait a little bit the updated version.
EDIT2: Done and uploaded the new version, thank you for your report!