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TheMilkDrinker

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themilkdrinker

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121 comments

  1. ItsPrivate
    ItsPrivate
    • member
    • 0 kudos
    Bottles cannot tip over. How to fix that?
  2. Volferact
    Volferact
    • supporter
    • 0 kudos
    Hi! Love the mod and thank's for making it!

    I'm running into an issue: after running ParallaxGen the bottles become plain grey, like in this image.

    I'm using Community Shaders (with all the modules, including Auto Parallax) not ENB, but the same thing happened with both versions and nothing is overwriting the mod in my assets pane.

    Is there any way to fix this or am I doing something wrong?
    1. willfeliperamos
      willfeliperamos
      • member
      • 1 kudos
      My game has the same problem.
      And you were the one who made me realize that Parallax Gen is the culprit — thank you so much for that!
      And yes, there is a solution, and I'm going to share it with you.
      Double-click on the mod called "PGPatcher_Output" (or whatever name you gave to the ParallaxGen output).
      Go to the "Filetree" tab > Meshes > and find the folder named "TheMilkDrinker".
      Right-click on it and select "Hide".
      Close the window and launch the game to see if it worked. It worked perfectly for me!
  3. fatalmann
    fatalmann
    • member
    • 2 kudos
    This mod is awesome. unfortunately it doesnt really work with some interior mods, that add a lot of wine bottles to some cellars and such.
    For example with Snazzy interiors - Jk's Dragonsreach.  Theres repeatable CTD when you enter the modified place in 3rd person. described in the mods bug section if you're searching for detail.
    Only wanted to mention it here, to make sure you (the mod author) and users downloading this are aware of this issue.
    You'll probably have to choose or encounter some repeatable ctd's.
    Anyway, best looking Winery-mod. Endorsed.
    1. footgo
      footgo
      • member
      • 0 kudos
      +1
    2. SouLG97
      SouLG97
      • supporter
      • 6 kudos
      +1
      hoping this can get fixed at some point. These are the best wine bottles on the Nexus but they cause crashes with various interior overhauls. I'm also noticing this with JKs Obscure college of winterhold combo when trying to enter one of the halls on the left. Disabling this mod fixes all of these crashes
    3. Mind4387
      Mind4387
      • supporter
      • 0 kudos
      +1
  4. firefg
    firefg
    • member
    • 0 kudos
    Best looking wine on nexus!
  5. Thijmen2017
    Thijmen2017
    • supporter
    • 9 kudos
    What even is the point of the esp file
    1. themilkdrinker
      themilkdrinker
      • premium
      • 1,884 kudos
      As I said a few times, some mod and patches have custom mesh paths, if this mod was just a replacer it's possible some of my meshes wouldn't load, because a plugin is loading other meshes, so I made a plugin to make it easier to deal with such conflicts, also de esp is flagged esl, so no problems there.
    2. Chlamydia1
      Chlamydia1
      • member
      • 17 kudos
      I made a BOS version and a replacer version for anyone who wants them (for the ENB complex materials version of the mod):

      BOS

      Replacer
    3. muddyw
      muddyw
      • member
      • 7 kudos
      Thanks!
    4. Supermacy
      Supermacy
      • premium
      • 148 kudos
      Appreciated What would be the benefits of using one of these? Removal of plugin necessity or something? thank you
    5. Chlamydia1
      Chlamydia1
      • member
      • 17 kudos
      The current mod will only replace a mesh/texture if the record name hasn't been changed. Some mod authors change record names when placing objects, for whatever reason. It's a bad modding practice, but it's not uncommon. Take this house mod for example. If you enter the house, you'll notice that all the bottles are using the vanilla meshes/textures. If you download my replacer version of this mod, it will replace the vanilla meshes/textures with the new ones since it's just a loose file overwrite. The replacer version will replace the meshes/textures in any mod, as long as they use vanilla paths.

      You can't get the new bottles this way though, which is why I created the BOS file. The BOS file will distribute the new bottles across the vanilla game, and any mods that use vanilla records (like the plugin does right now). Since it's a BOS file, it doesn't run the risk of being overwritten by another mod. You can install it after the replacer mod and use both (I could have merged them into a single file by changing the file paths, but I made the BOS version first).

      TLDR; loose file replacer/BOS distribution is more compatible than a plugin.
    6. swervinboy
      swervinboy
      • member
      • 4 kudos
      I already ahve ur replacer verison. do we need to download ur BOS verison too?
  6. AshenPyromancer
    AshenPyromancer
    • member
    • 1 kudos
    I love these bottles! The only downside to them is the loss of the color from the Spiced Wine bottles. Otherwise an absolute must!
  7. RimaTan22
    RimaTan22
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    • 0 kudos
    This is the smallest mod ever, but also one I CANNOT live without. I am starting a new mod list and this was the first mod I downloaded for item textures lol

    Amazing work
  8. GroovyKick
    GroovyKick
    • member
    • 3 kudos
    Can I have your permission to port this mod to Bethesda.net? I can take care of the work with porting and updating as you update. I’ll be sure credit you for your work and add a link to this page. Lmk!
  9. TheLostButt
    TheLostButt
    • member
    • 1 kudos
    Every single bottle stand ups... even these how has fallen to the floor.. Immersive.. not
  10. DMD843
    DMD843
    • member
    • 0 kudos
    Could you make a less shiny version?