Skyrim Special Edition

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Created by

Thiago

Uploaded by

SkyrimThiago

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About this mod

This mod rebalances all of the skyrim consumables (scrolls, potions and poisons), and make finding them more enjoyable.

Requirements
Permissions and credits
Description

I always found potions, poisons and scrolls kind of boring, I never felt like rewarding to find at all, this mod aims to change that by doing so your own.

The consumables you collect will be converted into charges, the first charge is free, you get it as soon as you get your first consumable, then every x (depending on how strong the item is) items you collect you get a new charge. Every day your charges are refilled.

The consumables you collect will be converted into charges. Charges are completely refilled every day and buy one for each item you collect.

The ammount of items needed to get an charge on each item tier:

Scrolls
  • Novice: 3
  • Apprendice: 5
  • Adept: 8
  • Expert: 10
  • Master: 12

Potions and poisons
  • Tier 1: 3
  • Tier 2: 5
  • Tier 3: 8
  • Tier 4: 10
  • Tier 5: 12
  • Tier 6: 18


Compatibility
This mod should be compatible with any other mods.

If you are using a older version of skyrim, you will need this mod: Backported Extended ESL Support

Usage

The first item you gather, you get a satchel  that you can use to keep track of your progress by clicking on it. 

If you don't want the item, you can either disable it by clicking on the satchel, choosing to Deactivate, then confirming, you can re enable at any time. You can also store the satchel on a chest somewhere, it will have the same effect. 

If you for some reason store, drop or sell a consumable, it will be deduced from the ones you had collected, in order to prevent exploits

Here are some of my other mods


For players: both mods are spells that you can get during vanilla quests (depending on the spell power)
Teleportation spell: You can set up to 30 named anchors and then teleport to them whenever you want, you can also go back to your original location
Magic Storage: You have a magical storage that you can access via a spell, however it reduces your health by one tent of its items weight (configurable)

For modders:
Atronach Forge Fix: Fixes the script to handle recipes in a way that you can use the same item more than one time