Skyrim Special Edition

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wankingSkeever

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wSkeever

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88 comments

  1. shim2701
    shim2701
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    For those who uses Lux Via + Northern Roads: this mod will not do anything
  2. maccho1234
    maccho1234
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    Could you please change the location of the furniture markers on the riverwood bridge?
    It becomes suspended in the air.

    My weak point is English.
    1. wSkeever
      wSkeever
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      Bridge takes up same or more space than vanilla.

      Provide screenshot of the issue and form id of the furniture
  3. morrakral
    morrakral
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    Good day Mr. wSkeever! 

    I'm using tamrielic landscapes and the end and the front of the bridge are buried with dirt...I'm also tried out all the three options in the fomod and nothing changed. Do you know what's the problem? 

    with regards
    Levi
    1. wSkeever
      wSkeever
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      Bad alpha channel on their textures. Just use a different mod
  4. EyzekSkyerov
    EyzekSkyerov
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    A new masterpiece from the master!
  5. TheBone98
    TheBone98
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    A really good mod indeed, I love the models! However, if someone wants more wooden bridges I highly suggest: More Wooden Bridges!
    1. TrippyPapii
      TrippyPapii
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      can both be used?
    2. MaarMalur
      MaarMalur
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      Author of More Wooden Bridges here, No, bridges will overlap if I'm right, and this mod use BOS, mine don't use BOS. I suggest to use WSkeever mod instead of mine, better custom mesh and better implementation.
    3. SkyKatarsis
      SkyKatarsis
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      In that other mod, you can remove the bridges in the world cells in SSEEdit (Worldspace-Block-Subblock) that you want to replace with this one.
    4. TheBone98
      TheBone98
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      Mmh after testing this I still prefer your models tho, they are a bit more vanilla-friendly, and they can be found more often :)
    5. Peter254
      Peter254
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      I actually like the design in More Wooden Bridges, as well as the design in wSkeever's.

      Both together = variety.
    6. TrippyPapii
      TrippyPapii
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      Preciate the replies gentleman
    7. bientje
      bientje
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      Why is the other mod more vanilla friendly?
    8. Garymmorris5976
      Garymmorris5976
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      @bientje its not MWB edits the world space and may need patches for other mods that edit the world space at the same time, this on the other hand wont.

      I believe the Author of MWB at some stage may rework that mod to use BOS and there for  greatly cut down on the number of world and cell edits.
    9. MaarMalur
      MaarMalur
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      Yeah, I wanted to use BOS, but I'm too lazy to learn how to use BOS. And definitely, wskeever mod is exactly what I wanted to achieve in my mind when I created MWB. Consider using his mod to replace mine.
    10. bientje
      bientje
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      I don't care about the world space edits. Peter254 was refering to the models being more vanilla-esque and I was just wondering why they said that. I like vanilla.

      Also, MaarMalur does indeed have some more locations. I'm asking myself: can I live life with only 3 wooden bridges?

      EDIT: upon closer inspection the wooden bridges of More Wooden Bridges objectively look a lot worse. Hopefully wSkeever will provide us with some more locations with wooden bridges!
    11. met7784
      met7784
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      I am using More Wooden Bridges and letting this mod overwrite and haven't noticed any issues and have both styles of bridges.

  6. noextrac
    noextrac
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    How feasible would it be to replace all bridges of this type across Skyrim, instead of just in forested areas? Would it be as simple as editing the BOS file or is there more to it?
  7. jepster
    jepster
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    Many thanks for making this mod.
    I remember several times passing a bridge thinking how inappropriate in certain locations full stone bridges are.
    Immersion +1
  8. HavenofDarkness
    HavenofDarkness
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    The front and back of your bridge looks lightly covered in dirt, mine is like...buried in dirt, does it depend on which landscape mod you use? I use Atlantean landscape and it looks really bad.
    1. wSkeever
      wSkeever
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      that mod's texture's alpha channel is not calibrated correctly. it is too different from vanilla.

      Here are examples of Dirt02.dds's alpha channel from 5mods. 1st is vanilla, 2nd is cathedral landscapes, 3rd is skyland, 4th is SRO, 5th is atlantean (yours). Yours is almost completely white. It is gonna to be almost completely opaque.
    2. wSkeever
      wSkeever
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      Added optional file that might make your problem better
    3. xcal68
      xcal68
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      Love the mod and thanks for the update.  This fixed the edges for me and looks a lot better.  Not quite as nice as the screen shot, but still much improved. (I use HD Remastered Landscapes.)
    4. tekonus
      tekonus
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      Can anyone verify which one works best for Skyland textures?
  9. shiitdog
    shiitdog
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    I don't know the why but it conflict with brand new version of community shader. 
    - I think I have too many mods perhaps. 
    1. wSkeever
      wSkeever
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      I don't know the why but it conflict with brand new version of community shader.
      I doubt it
  10. deleted205778502
    deleted205778502
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    Hello, what texture mod you are using for mountains and rocks?