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Skyking2020

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Skyking2020

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148 comments

  1. Skyking2020
    Skyking2020
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    I can start making patches now that I have a few more hours each day.

    ONLY making patches for mods that have their signs messed up for some reason.
  2. EndlessShramp
    EndlessShramp
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    Hey! I absolutely love this mod, however, the signs in Solitude seem to remain static. I am running with enhanced solitude and your patches. Any insight of yours would be appreciated! Thank you for your time and this amazing mod!
  3. Lysril
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    No Birna's Oddments sign?
    1. Skyking2020
      Skyking2020
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      Because a sign does not exist for her shop unless you use a mod that adds one.
    2. Lysril
      Lysril
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      Oh, I missinterperted your mod as "a mod that adds signs to places that did not have a sign". Sorry, I am illiterate.
    3. Skyking2020
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      Ahh! No, just a sign replacer. I was asked in stream when I was making this mod if I'd add a sign there. I didn't because I knew it would cause conflicts with mods that do add a sign and then I'd have to make a lot of patches.
  4. AngelDragon97
    AngelDragon97
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    Will this conflict with SMIM or Capital Whiterun Expansion in any way?
    1. Skyking2020
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      Everything overwrites SMIM because that’s what a good load order is supposed to do. 

      as for the WR mod, I’m sure it’ll work fine? I don’t know. I’d say try and report back. 
    2. AngelDragon97
      AngelDragon97
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      Appreciate the response,. I'll let you know when I reinstall my city mods if I experience a problem withCapital Whiterun, currently rebuilding my load order.
  5. Gr8Deku
    Gr8Deku
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    Would you be willing to patch ClefJ's Winterhold and ClefJ's Dragonbridge Enhanced?

    Winterhold - Austina's Amenities is using the radiant raiment sign texture

    Dragon Bridge - Memory Gate Goods the sign texture is messed up
  6. Garrold
    Garrold
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    Quick question: How is this different from your other mod, Skyking Signs? They both alter shop signs.
    1. Skyking2020
      Skyking2020
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      This is designed to work with Skyking Signs and offers unique signs for alchemy and pawn shops, like how the inns have their own unique signs.
    2. AlexiousITA
      AlexiousITA
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      Are we supposed to put Skyking Signs or Unique Signs first in the load order? I see that a few files do overlap
    3. Skyking2020
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      after. its an addon  for skyking signs. 
  7. Arthenin
    Arthenin
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    Thank you! :)
  8. RevanDovahkiir
    RevanDovahkiir
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    👌
  9. 45akaColt
    45akaColt
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    Warmaiden's shop sign could have 2 warriors with swords crossed. The sign for Honningbrew Meadery could have a mug of mead with honey dripping into it. (otherwise it's just a honey/beehive sign)
    1. Skyking2020
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      Honningbrew is already unique by design. They're the only one with that sign. For Warmaidens, they could have a unique sign, but then I'd have to do all the blacksmiths.
    2. 45akaColt
      45akaColt
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      The beehive sign would be more fitting for a place that only sold honey. Realistically, places down south could do that.
    3. Skyking2020
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      I'd tell the devs that since my version is very much the same as the vanilla sign in terms of logo design.
  10. Supermacy
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    Do all City overhauls need patches? I basically have

    Cities of the North - Morthal
    Cities of the North - Dawnstar
    The Great City of Falkreath

    for the other citys I have small alternation mods but not major ones.
    1. Skyking2020
      Skyking2020
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      Just use BOS Version
    2. Supermacy
      Supermacy
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      gotcha!
  11. panajotak
    panajotak
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    what does mean BOS wersion?
    1. Skyking2020
      Skyking2020
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      Base object swapper as some prefer that.