I feel like, this mod is not getting attention it should, there are so many mods using esp just to edit game setting, those can be easily replaced with this one for a esp free setup.
For Sensible Bribes, yes. For XPMSSE, it has multiple esp according your choice in FOMOD. Some esp contain quest or other stuff, which cannot be converted using GSO.
Thanks for your reply. I have one more question, I tried to convert this mod Arcane Disenchanter (NG) "Optional ESL File", but when I started the game it crashed. Do you know why?
will this work with Globals by chance? Killmove = 0. I know there is fKillCamBaseOdds but I was curious. Also can I use a ; to comment a line for notes?
Not sure i follow what the limitations of this is. Can you only change stuff under Game Settings? Or can i change for example movement stuff with this? Like " NPC_Sprinting_MT > SPED - Default Data > Forward Walk > 1000 " ?
How are conflicts handled? Ex. two config files editing the same config parameter. How is the priority between config files and esp? Ex. one mod using the config file approach from this mod an another mod using an esp to edit the same config parameter.
maybe the toml file loading should be based on filename's ascending order. this way conflcts across config files would be easier to resolve. ig this the same approach followed by SPID too; also great mod thanks for ur work
23 comments
For XPMSSE, it has multiple esp according your choice in FOMOD. Some esp contain quest or other stuff, which cannot be converted using GSO.
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sStringSetting = "MyString"
In TOML, you can use # to comment.
And if so how would that look like in the .toml?
How is the priority between config files and esp? Ex. one mod using the config file approach from this mod an another mod using an esp to edit the same config parameter.
conflicts between config files will make the last loaded file win, which is random.