I'm sorry but I can't be sure, I still have to try CS, but I am ready to bet that this will work also with CS judging from what I can see it with ENB disabled in interiors.
I just tried the CS and it's working, just pick the "normal" version, not the one for pi-cho. And btw thanks for giving me a little nudge I needed to finally try CS.
it doesn't make sense, this changes the values of lights emittance, it doesn't move or change the lights placement nor add any new light. (tbh) I only moved up a bit one light in Broken fang cave to fix the shadow of the ceiling chandelier, and also that would not gain anything from using BOS anyway. This is not a patch needed for Lux, this is just a different tuning of its lights if you like more flickering and it doesn't have any compatibility issues. And, btw, thanks god (or better say thanks GGUnit and his patches helpers) Lux offers patches, they are always perfectly made and you are sure the patched mods looks totally like the base Lux vanilla game.
Ah, I see. Thanks for the answer. I'll have to take a look at this more closely and see how it fits in my modlist, then. Having more visual immersion sounds great.
yeah thanks! well yes, I'm the first one to be impressed, it really made me love Skyrim much more with such kind of lights. For Lux, I still didn't even ask permission to GGUNIT because I am not planning yet to reinstall it (last time I wrote such a statement I installed the day after...) because even if I love his work (used LUX half of my playtime literally, if not more). I'm still enjoying the fruit of what I have done till now with ELFX. Anyway I am a very fickle person myself so I might change idea even before the end of the day ^^
Well now there is a version for Lux, I was forced to go back to Lux thanks to the great new Picta Realis ENB, for the moment is created for and tested only on that ENB but it might work also for other enb using lux, but I didn't test any yet.
I noticed there's a lot of "dancing" of light at the blacksmith forge in Riverwood, but unlike candles it doesn't feel like the forge should be the source for that. Thanks for the mod btw!
please report also weather and enb used. Anyway I do like some flickering also from forge to be honest. I might release an optional file with forge lights not flickering anyway.
I'm using NAT plugin with Kauz enb, using your tweaked main file for Picho as I think it's very close. I'm playing on heavily modified Nolvus modlist. That's okay, you don't have to. It's just a suggestion.
umm I was using Kauz before I made this mod, and I don't think it's similar to picho for ambient and point lights. I would use the other file for all other enbs, but I will check once I will try Kauz again.
Interesting, the videos are very welcomed, It sold me the project, I will download it this evening, this could be a must have in my load order if it works with my ENB ^^ Good idea !
Nice to ear. I must add that videos are lower quality than actual game so some of the moving shadows and lights are lost... but yeah better than nothing to get the idea of what this modifications try to do
This sounds very interesting,I never actually thought about candles etc all moving to create realistic light,I agree with the post below though this needs a video please
I mean, in the video you would see just flickering lights, something that elfx, lux and especially haze weather lights already can offer and you can experience even with vanilla values. Just my modifications try to make ALL candles and fires behave like that, not only some. And yes, I really think it's a must have mod, for me at least
well yeah sorry, I intended this mod not for large audience, only for people who might be very interested. It is still in "beta" and need more testing, so I didn't want to try and get too much attention. Once and if I will go deeper with this there will be videos and everything
29 comments
And btw thanks for giving me a little nudge I needed to finally try CS.
This is not a patch needed for Lux, this is just a different tuning of its lights if you like more flickering and it doesn't have any compatibility issues.
And, btw, thanks god (or better say thanks GGUnit and his patches helpers) Lux offers patches, they are always perfectly made and you are sure the patched mods looks totally like the base Lux vanilla game.
Thanks so much for your work.
I am just waiting for your update on Lux and I am going to be the first one to dowload.
Thasnk again!
Anyway I am a very fickle person myself so I might change idea even before the end of the day ^^
And yes, I really think it's a must have mod, for me at least