Skyrim Special Edition

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Opethfeldt - Bectile

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Bectile

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About this mod

SPID distributes the 8 variants of Opethfeldt's lovely horker textures among the Skyrim horkers. Alternate brown texture available.

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Distributes the 8 variants of Opethfeldt's lovely horker textures among the Skyrim horkers.  There are four colors: white, grey, black, and brown, with two skin types for each, "fat" or "wrinkley".

Only newly spawned horkers will get the skins.. so you can either clear an area and wait for them to respawn, or stay away until the cell resets. To test if the skins are working, you can open the console and type
player.placeatme 23AB1 1
(this will spawn a new horker at your location).

The distribution is entirely random and handled by SPID. If you use Dynamic Animal Variants SPID you can let either mod overwrite, it's the same script. And you should comment out the horkers from their _DISTR.ini, there are instructions in the ini file itself. 

The original textures mod is not required... the naming and file structure I had to redo for this mod to work. But please swing by the Shiny Horkers mod page and endorse!! Without those textures this mod has no reason to exist.

I have also included a modified texture for the brown which mutes it and makes the front leg seams much less visible. My ENB/lighting/weather had the brown horkers very red. The other colors are also a little darker but the red was too bright for me. I use Pi-Cho ENB, Azurite Weather, and Lanterns of Skyrim II for my lighting. Your game may vary! Try the original textures first if you liked the screenshots in the original mod page

Note: there was a 4k normal map available in the original mod which I did not include for performance sake. You can always download it from the original mod and replace the 2k ones I have included if you want.

I'd like to give a big THANK YOU to the following:

1. To opethfeldt for creating the beautiful textures and normal maps for Shiny Horkers that give them such a nice look! And thank you for having open permissions so I could write this mod and play with the brown texture.

2. To DylanJames for his mod Dynamic Animal Variants SPID which is what gave me this idea and the modified script, I love seeing my animals in game!

3.  to fadingsignal and his mod Real Rabbits HD - Color Variants and High Poly Mesh with Fur which contains the original scripts with open permissions for the coat color variants

4. to powerofthree for his amazing mod Spell Perk Item Distributor (SPID)